Posted May 26, 2016 (edited) I would like to put forward the suggestion to have deity missions be expanded. This is a two part suggestion: Suggestion 1: Add more than one mission to a Deity at a time; very few people are going to drop everything and "build a temple" especially when it's halfway around the world. Please include other missions, such as building a colossus, or Sacrificing a large number of crafted goods, or a massive number of harvested goods. Suggestion 2: Why not add target missions that could utilize the excesses on a server? Such as sacrificing large amounts of farmed goods, lumber, kindling, etc. (the easier an item is to attain the higher the number of items needed to be sac'ed) For crafting missions, allow crafters to Sac items and have it add to a threshold. using 10, 80QL spears should garner more than 10, 30 QL spears for example. Edited May 26, 2016 by Tallios 1 Share this post Link to post Share on other sites