Posted May 20, 2016 (edited) With cave dwellings coming along now, how about the ability to attach a metal torch to a cave wall for some nice lighting. We could use the current metal torch model or any of the hanging street lamp models only without the pole. Many of us currently push the streetlamps into walls for a sconce effect, why not just have one. =) The ability to put this on a reinforced cave wall or a house wall would be desirable as well. We could light up every cave canal in Wurm!! Edited May 20, 2016 by Dorian 4 Share this post Link to post Share on other sites
Posted May 20, 2016 What would be nice is if we could also place oil barrels and they would auto-fuel any torch or lamp at night within a radius of Quality/2. 1 Share this post Link to post Share on other sites
Posted May 21, 2016 On Friday, May 20, 2016 at 6:53 PM, Tallios said: What would be nice is if we could also place oil barrels and they would auto-fuel any torch or lamp at night within a radius of Quality/2. Brilliant! Share this post Link to post Share on other sites
Posted May 22, 2016 1 hour ago, Delacroix said: Brilliant! I would also like to see things start having effects greater than simply taking longer to decay. Such as Guard towers deploying guards based on Quality/4 radius. Thus better towers have wider patrol ranges which accounts for the higher troop numbers. Share this post Link to post Share on other sites