Posted May 1, 2016 (edited) Currently when you practice archery, when you reach Archery 40 your ability to gain skill from practice is removed completely, both with archery and all sub-skills (Long bow, Bow, Short bow). A slight change to this would be to keep the skill cut off for Archery at 40, but allow the sub-skills to continue to be practiced to their current practice skill cut off of 30 each. Then the true cut-off would be at 40 archery and 30 in Long bow, bow and short bow. I've been told by experienced archers that one needs at least 30 skill to be useful at all, so allowing players to reach that cut-off would improve the player experience by allowing them to be useful more quickly. Edited May 1, 2016 by Darmalus 1 Share this post Link to post Share on other sites
Posted May 2, 2016 There shouldn't be a reason why you can't practice each bow to it's limit separately independently of the archery skill. Please correct this. Share this post Link to post Share on other sites
Posted July 15, 2016 As an additional thought, people use archery targets both novice and master alike. Why must it stop at 40 for archery or 30 for the bows? It would be very easy to limit skill ticks by the effective quality of the actual target for limiting purposes. Which would provide limit that is based on player determination rather than any hard mechanical cap. Because how else will people master bows? Knarr float bys? Share this post Link to post Share on other sites