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Wurmhole

Get Info and other big cooldown skills

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So, I think I posted this before, but here goes again.  We really need a separate menu for these big cooldown skills.  It is way too easy to misclick and burn it, while disembarking, destroying pavement, examining, etc.  PLEASE can we give these "once a day" skills a sub menu, or a "you sure you want to use this skill now?" popup.  Something?  I lose my Get Info almost every day, because menus are laggy and I think I'm clicking one thing and it turns out to be another.

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I like the idea of a safety but not another option in the menu. Would it be much trouble to make it a "click on self" option like karma?

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that would work too! Anything to get it out of a menu of really common actions.

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Was suggested (and asked for) so many times before! Eventually, "Enchant grass" was moved in a sub-menu, but "Get info" wasn't; I'm wasting it on a daily basis while farming, on a not-so-laggy server (I'm not very fond of key bindings and "easy stuff", so I still right click a lot).

(On the bright side, after so many "Get info", I know every single mob around and under my deed, including their relatives, friends, enemies, prefered music and colour of their socks.)

 

A very big +1 from me!

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so true! On Xana, get info usually came back with this: "there once was a dangerous critter that walked near here a few months ago..." but on the small server I live on now, it destroys my event log.  I just know I gonna pop it, right before the next Unique spawns near me.

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+1 to this, I burn it all the time as well. would be nice to have it function when I need it, not when doing stuff on my deed that has penned animals to fill my event log...  :/

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Yes wtb sub menu for teleport. I end up using it once a week by accident and have to waste 1k karma to teleport back home.

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19 minutes ago, Namekat said:

Yes wtb sub menu for teleport. I end up using it once a week by accident and have to waste 1k karma to teleport back home.

 

but the accidental teleports balance sotg

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Quote

Are you really, really, REALLY sure you wanna do this?

Five layers of modal confirmation windows.

 

 

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+1 for a safety check of sorts

 

Some things like Plant off-deed signs have the same issue, in that you can't check how far you are into your 21hours unless you attempt to plant it (which takes a long ride to get to the location).

 

 

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General idea seems to be either creating a meditation > submenu or moving meditation based skills to the right click body > skill set, correct?

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28 minutes ago, Retrograde said:

General idea seems to be either creating a meditation > submenu or moving meditation based skills to the right click body > skill set, correct?

I'd like to request, of those two options, that meditation skills be in a meditation submenu of right-clicking, and not activated from the body.

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I agree with the above. Right-click menus are a lot more convenient.

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Bump - a - 🦘
Meditation "Enchant grass" has been moved to Nature submenu, please move "Get Info" there too. Just look at the timestamps, it has been requested for years.

 

Spoiler

 

 

 

Edited by Shmeric

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