Posted April 17, 2016 (edited) Update Issued at 2019-12-01 @ 20:10 GMT (UTC) Greeting fellow Wurmians, After two and half years as Keeper of the Indy Community Map, Archead had been promoted to Wurm's Public Relations Department and he has stepped down as Keeper of the Map. Our congrats on the promotion and best wishes to him in his new position. So once again the torch has been passed. As of July 5th, 2016 the Albia Roads Map of Indy has taken over from the retiring Indy Community Map. To view or download the Latest Version of Albia Roads Map of Indy please go to... https://drive.google.com/file/d/1EbliOmfbWcK1zhD4t4iYU-Dc18eEr7ZB/ We are hosting it on Google Drives, which lets you "zoom in" right there on line, as well as downloading it if you wish to use a picture viewer to enjoy it in Hi-Rez. Adding Villages or Submitting Road Changes... If you want anything to be added, post your request in here, with the X-Y map coordinates, and if possible a little image to show exactly where you want it to be placed. (You can use an image host such as imgur.) Only a Mayor can make a request to have their deed put on the map and it has to made here in this forum. So all you hermits out there, your secret location is safe! BTW, we do NOT reveal any "off Map" places we come across during our road and geography surveys or add them to the map. BTW ... If a Mayor wants their deed removed, send me (Skyefox) a private forum message and I will remove it. Finally, a big thank you to those who have helped with the old Indy Map in the past, including Darkmalice, Mystecore, Mammadarkness, Maximusi, Huserx, Wraithglow and of course Archaed. A special thanks to Maximusi for hosting the old Map download site for the past few years. Indy is a lovely world with a great road system awaiting tourists. We hope this makes your travels and adventures safer and more enjoyable. Best wishes! Skyefox and Hughmongus Co-leaders of the Albia Consortium Co-Administrators of The Albia Roads Map of Indy New Features and further information about how the Albia Roads Map of Indy was created. Back in October of 2012 we started work on the Albia Roads Map of Indy. Initially we did it as a private resource, when we found it was easy to get disoriented or lost using the old Indy map, when we were out exploring. The map was created from a compilation of the original Community map by DarkMalice, Project FRAM data from the early years of Wurm, Rolf's map dumps and actual travelling of the roads by Hughmongus and myself. It took Hugh a year in his spare time to intergrate all the geography data. Then we started tile counting the roads and highways in October of 2013 with the North East Praires and north coast. Any road that can be travelled on by foot or horse and cart is on the map. When we encounter roads that were behind locked gates/gatehouses we indicate what roads we can see. Where we were permitted access to map a settlement's roads, Gates and Gatehouses are indicated by a pixel gap in the road or side road. Where time allows, we are constanting updating the terrain and adjusting the coastlines, though in Wurm the landscape can change very quickly, so don't be surprised if some of it isn't exactly right. Thus, We do not guarantee accuracy due to the ever changing nature of a sandbox world. You will notice a few extra items on our map as well as some changes to icons, such as the new Tar icon, a smaller version of the Guard Tower and Mailbox icon's. The new Markers for Shrines, Temples, Obelisks and Pillars that were added in May of 2016 with more to come. The hollow Orange outline boxes surrounding the Guard Tower icons indicate the calling range for the guards - get the mob inside the boxed area and guards will respond to your call of "help" in Local Chat. Towers without the orange box we do not have an accurate position for yet, so only the GT icon is placed in an approximate location. The legend on the top left has all the information. Enjoy! Skyefox Co-Administrator of The Albia Roads Map of Indy Co-Leader of the Albia Consortium Mayor Albia Estates, Indy Edited Sunday at 08:09 PM by skyefox December 1, 2019 map update 25 Quote Share this post Link to post Share on other sites
Posted April 17, 2016 (edited) Deed Locations and Mission Ritual Locations Updated: 2019-11-17 @ 17:29 GMT (UTC) Every deed on the Albia Roads Map with its name and x-y co-ordinates are listed below in the hidden Spoiler Area: Spoiler A A Strange Place – 60x 16y Akhenaten – 12x 50y Albia Bay View - 25x 44y Albia Crystal - 50x 39y Albia Estates – 19x 35y Albia Fjord – 23x 13y Albia Heights – 31x 36y Albia Island Retreat – 24x 37y Albia Marina – 30x 38y Albia Ocean View - 10x 60y Altal Coast - 14x 35y Ancient Forest - 43x 63y Arwic Port – 33x 14y Athas - 50x 09y Atlantica Was Found - 36x 35y Atrestos – 36x 37y Avanlea – 35x 55y Avocano Mines – 42x 52y B Balmoral Harbor - 24x 44y Bearshark Overlook – 42x 54y Bela Areo - 51x 11y Berrisville – 32x 21y Biberburg – 17x 54y Blackmoor - 62x 60y Bloodmoon Bay – 14x 47y Bountiful - 21x 43y Brendenburg Castle – 26x 27y C Castel Gandolfo - 45x 5y Castle Anthrax – 10x 60y Challisland – 62x 5y Chaos Glade – 50x 19y Charm’s Nest – 13x 28y Chelaria - 36x 59y CLUB Market - 44x 48y Costa Del Sol - 32x 62y Crystal View Strand - 50x 36y D Dark Ashes – 52x 57y Darkness Village - 52x 55y Darknor - 35x 03y Decption – 21x 60y Department of Old Player Retirement - 50x 43y Devils Shadow – 56x 41y Dobra - 32x 41y Dog Head Homestead – 19x 52y Draaimolen - 35x 35y Dragon Fang Market - 37x 34y Dragon’s Fang – 33x 34y Dragon’s Point – 20x 14y Dragonfoot – 30x 32y E Edmonton – 32x 15y El Rancho Lago – 14x 12y Elysian-Crystal Canal Market - 46x 50y Endler’s Farm – 42x 15y Endor – 62x 26y Enzilo – 18x 53y Eriador - 56x 28y Erin Go Bragh – 61x 18y Ethereal Dawn – 34x 14y F Flint - 51x 60y Foggy Valley – 37x 32y Forest Port – 34x 15y Fort Buda – 50x 7y Fort Riley – 56x 33y Fortress Of Death - 42x 54y Free Bears – 40x 61y Freedom Harbor – 36x 38y Freedom Market – 32x 38y G Galati Port - 34x 39y Golden Pearls Vineyard - 47x 24y Grand Steppe Wildlife Preserve – 47x 28y Greenwood - 26x 27y Greytown - 49x 54y H Halcyon – 27x 38y Happy Hippos - 40x 55y Harmony Lake – 39x 27y Havenstead – 49x 18y Havilah – 21x 24y Heavenly Kingdom – 12x 8y Hell’s Forge – 39x 33y Hell’s Harbor – 40x 34y Hermit’s Heaven – 42x 19y Hill Side – 29x 34y Hill Top Paradise – 53x 30y Himmelspforte – 40x 49y Holmside – 22x 29y House of Lords – 63x 41y House of Pain – 62x 41y I Iceland – 48x 8y Im Back – 63x 61y Indigo Forest – 30x 13y Inner Sea Sanctuary – 27x 36y Insanity Hills – 23x 17y Insanity Pond - 22x 15y Iron Heaven – 10x 55y Ironforge - 45x 47y Island of Bones – 35x 58y Ivywood - 19x 38y J Jackal’s Perch – 24x 58y Jardin D’ours – 40x 60y K Kincan – 21x 45y Kinoss Docks - 14x 49y Kodiak Hiseout - 52x 19y Krotharin - 12x 58y Kurak’s Revenge – 58x 27y Kusumvar – 50x 12y L Lambeau Field – 25x 30y Land Of Doom - 10x 60y Lantea – 45x 12y Lebowski Square - 35x 27y Liberty – 31x 38y Liberty Farms – 30x 39y Liberty Metal Works – 28x 38y Liberty Port – 29x 38y Little Harbor Farms - 33x, 26y Little Harbor Preserve - 33x, 28y Llama City - 30x 12y Lorath – 40x 29y Lothlorien Meadows – 49x 14y Lunda – 41x 30y Lyric Beach - 28x 31y M Magix Mountain – 30x 26y Mahna Mahna – 58x 43y Mihr Valoel - 57x 17y Mine All Mine – 46x 5y Misty Peaks - 57x 58y Mittelaltersheim – 33x 14y Monastic Grange - 15x 28y Moon Rabbit – 45x 55y Moonlight Marina – 40x 60y Moonshine Valley – 9x 22y Mormegdel - 48x 45y Mount Dread – 59x 36y Mountain Hollow Rest - 12x 26y Mountain Hollow Station - 11x 27y Mouse Hole Memorial – 8x 33y Muspellsheimr – 8x 55y Mystic Sands - 13x 32y Mystic Woods and Gardens – 31x 14y N Nature Valley Port – 57x 27y Nature Valley Ranch – 55x 32y Nysa - 45x 33y New Eden – 60x 5y New Europa – 24x 8y New Festival Cove - 30x 44y New Forgotten – 41x 32y New Hope - 61x 51y Night Haunter – 12x 35y Nightmare - 33x 49y Nolife – 5x 61y Nolife Market - 6x 61y Notalotthington - 30x 39y Northern Light – 37x 9y O Oak Harbour – 52x 38y Oakvale – 13x 27y Orcale - 62x 50y Oracle Sound – 49x 52y Ortera’s Sanctuary – 20x 33y Overlook - 16x 16y P PCG Freedom Village – 52x 14y Pearlnorth - 42x 35y Pest Harbour – 36x 20y Port Kincan – 22x 46y Port of Saint John - 25x 43y Port Monito – 23x 61y Port of Jackal’s Perch – 24x 62y Port Onody – 38x 37y Port Onody Farm – 38x 36y Port Ribe - 23x 33y Preatorian Guards – 64x 62y Project Alpha - 10x 45y Psychotic Order – 52x 29y Q Quiet Hill – 52x 20y Quincy Mines – 33x 23y R Raider Nation – 25x 27y Ravenwood - 47x, 16y Refuge – 13x 10y Reginae In Caelum – 37x 60y Revival - 26x 8y Rhibohut - 31x 57y Ring Of Honor - 19x 07y Rohan – 29x 34y Rome – 32x 14y Rufflehome – 32x 22y S Salty Coast - 43x 6y Sand Castle - 39x 34y Sandie World – 36x 36y Sandy Shoal Estates – 17x 50y Scarlet Horizon – 15x 60y Scarlet Horizons – 15x 59y Selkirk - 26x 43y Shadow Realm – 27x 45y Sherwood – 31x 30y Silent Hill – 56x 20y Silverwing Sanctuary – 10x 20y Sinuous Straits - 13x 32y Sky Shrine – 56x 26y Solstice – 20x 45y Soylent Green – 33x 47y Springton – 38x 33y Steep Area – 33x 40y Stone Creek - 20x 11y Stone Rose – 10x 16y Storm’s End – 43x 33y Stormies Gardens - 28x 31y Sunset Cove – 12x 25y Sutherland Shire – 27x 32y Syhl Market - 5x 61y Syhl Nolife - 14x 48y T Tan Bottom – 33x 57y Terra Firma - 29x 19y Territoire Nolife – 6x 60y The Black Hole - 23x 23y The Cliffs - 29x 31y The Dog House – 44x 61y The Dwarf Way - 17x 55y The Happy Cave Bug – 32x 36y The Howl – 32x 39y The Keep – 32x 34y The Overlook – 34x 17y Three Bears – 34x 38y Thule - 27x 29y To The Sleeping Hellhound - 27x 50y Trinity Stronghold – 19x 51y Tumbler Ridge - 20x 39y Turtle Bay - 17x 28y Twin Angel Peaks – 55x 46y U V Valley of the Gods – 15x 18y Valrei's Forest - 12x 45y Villmanstrand – 53x 16y Violet Cove - 37x 27y W Weed Control – 27x 37y Weeping Angels – 41x 32y West Hillpeace Estate – 25x 13y Western Oasis - 10x 32y Wicked Harbor - 29x 4y Wicked Wench - 29x 5y Wilburh's Folly - 34x 17y Wildeacre - 58x 12y Willits - 50x 37y Wolpertinger Ranch - 19x 34y X Xanadu 27x 6y Y Yggdrasil – 27x 39y Yoitsu Medow – 35x 39y Z Zorako's Mission Ritual Locations Updated: 2019-11-17 @ 17:29 GMT (UTC) In the Hidden Part below is a list of the Mission Ritual Locations that were added to the Albia Roads Map of Indy in response to a suggestion from our late friend Zorako with the release of Albia Roads Map of Indy Update of May 29th, 2016. As a tribute to our veteran friend and a most generous Wurmian, who passed in March of 2018, this list is now named Zorako's Mission Ritual Locations. To add a Shrine, Obelisk, Pillar, Pylon, Temple or Gate you discover in your travels.... Please post to this forum its Name (as seen on mouse over), it's Albia Map X - Y location and what type it is. IF you can please grab a screenie from our map of a 5x5 grid around what you have found, using a Paint program mark an "X" where you found it. Then please insert that image into your forum message as it would really help us to place it properly on the map. A special thanks "AnotherNoob" for his assistance in helping us to get the improvement up and running. He provided us with an initial 11 locations of the where some of these can be found. Spoiler Cat Remeberance, shire, 48x 14y, (Lothorian Meadows Canal, mid Colossus Lake) Charge of Dreams, obelisk, 38x 47y, (in Salodurum, SW side Crystal Lake) Charge of Many, obelisk, 51x 59y, (at Krondor in SE Elysian Bay) Cherrys Challenge, obelisk, 06x, 61y, (east side of Isle of Syhl, in SW corner of Indy) Fist of Soul, obelisk, 38x, 37y (east of Freedom Harbour, NW Crystal Lake) Foundation of Shame, pillar, 10x, 60y (in mine) (in mine on NE side of Stubborn Island) Highs Long House, shrine, 09x, 60y, (NW side of Stubborn Island) Highs Needle, obelisk, 30x, 13y (SE Samling Fjord, slightly inland) Hopes Barrow, shrine, 63x, 60y (NE side of Hermit Island) Hopes Victorial, pylon, 62x, 43y (on east coast, south of House of Lords) Inbetween Hand, temple, 58x, 48y (East side of Indy, SW side of Devil's Horn Mountain) (note: this one is just Question Mark Bag as the Dev's have not yet installed the model of the Temple) Island Spear, obelisk, 06x, 61y, (east side of Isle of Syhl, in SW corner of Indy) Jump Memento, pylon, 47x, 44y (east side of Maple Island's east channel) Lamentation Walls, temple, 61x, 44y (south end of the desert that is south of House of Pain) Long home of Wisdom, shrine, 51x, 60y, (south of Krondor) Mantra of Song, obelisk, 08x, 55y, (SW Indy, in ocean off of Muspellsheimr) Mantra of Spirit, obelisk, 61x, 07y, (S side Flamgra'in Island, Gated) Many Fist, obelisk, 17x,48y, (NW of Kinoss Cave Canal west end exit) Momento Of One, pylon, 62x, 52y, (SE coast, south of Oak River) Needle Of Despair, obelisk, 47x, 44y (east side of Maple Island's east channel) Needle of Enlightened, obelisk, 13x, 52y, (slightly north of Hidden Bay canal) Needle of Many, obelisk, 51x, 19y, (NW of Kodiak Hiseout) Obelisk of Sleep, obelisk, 17x, 48y, (NW of Kinoss Cave Canal west end exit) Obelisk of Fool, obelisk, 7x, 29y (on the coast on the west side of The Western Wall) Passage To Roundabout, pylon, 16x, 48y, (NW of Kinoss Cave Canal west end exit) Passsage To Island, pylon, 52x, 58y, (east side of Elysian Bay, North of Krondor) Reliquary Of Fool, shrine, 42x, 05y (north coast, north of Cliff Side) Remembrance of Zorako (formerly Sacrarium Of Despair), shrine, 34x 37y (east of Freedom Market on FM East Hwy, north side of Hwy near Guard Twr) Run To Fool, spirit gate, 33x, 48y, (in Soylent Green, gated) Sanctum of Mantra, shrine. 13x, 12y, (on island, south end of Lago El Rancho) Shard Mirror, spirit gate, 61x, 51y, (just off the ESE Coast of Indy, in deed of New Hope) Shame Shield, pylon, 34x, 39y (just beyond the FM Cave Canal east on the north shore) Shrine of Innocent, shrine, 58x, 28y (south of south end of Mist Lake) Shrine of Tongue, shrine, 54x, 31y (NW of Nature Valley Ranch) Sleeps Stand, obelisk, 34x, 40y (south of east side entrance to FM Cave Canal) Songs Reliquary, shrine, 52x, 58y, (east side Elysian Bay, North of Krondor) Songs Spear, obelisk, 26x, 27y (east side of Black Dog Island) Spear of Dreams, obelisk, 25x, 56y, (in tundra to the NW of Tranquility Bay) Square Fist, obelisk, 37x,37y (east of Freedom Harbour, NW Crystal Lake) Squares Sanctum, shrine, 18x, 49y, (east of Kinoss Cave Canal west end exit) Summer Testimonial, obelisk, 06x, 61y (east side of Isle of Syhl, in SW corner of Indy) Strength's Route - gate, 16x, 35y (NW of Kalayaan, west side of highway) Strength's Mausoleum, shine, 58x, 47y (East side of Indy, SW side of Devil's Horn Mountain) Symbol of Strength; pillar, 56x 55y, (in mine) east side of SE Steppe on east side of Elysian Bay, on SW side of Smocza Gora, SE of Guard Tower). Testimonial of Cat, obelisk, 32x, 61y (north side of Eminence Island) Testimonial of Mantra, obelisk, 40x, 33y (north coast of Crystal Lake) Testimonial of Tongue, obelisk, 23x, 13y, (SE side of Samling Fjord, NE of Insanity Hills) Testimonial of Water, obelisk, 25x, 12y, (mid Samling Fjord, on the bridge to Timeless Island) Valrei Fist, obelisk, 47x, 44y, (east side of Maple Island's east channel) Valrei Testimental, obelisk, 38x,42y,dsa (west side Crystal lake, south of FM Cave Canal) Vault Of Law, shrine, 46x, 58y (SW corner Elysian Bay) Wake to Mantra, spirit gate, 11x, 56y, (SW side Kinoss Bay, inland and SE of Sunstone Seaport) Winter Barrow, shrine, 54x, 32y, (NW of Nature Valley Ranch) Winters Stand, obelisk, 42x, 34y (north Crystal Lake) Wurm is Waiting! See you on line. Hughmongus and Skyefox Co-Administrators - The Albia Roads Map of Indy Edited November 17 by HughMongus 2019-11-17 map info update 3 Quote Share this post Link to post Share on other sites
Posted April 17, 2016 Very nice map, easier to guess where you are at and get where you are going. Great job. 1 Quote Share this post Link to post Share on other sites
Posted April 17, 2016 (edited) 12 minutes ago, skyefox said: Greeting fellow Wurmians, After 3 1/2 years of travelling around Indy and with nearly 90% of the server's roads mapped, Hughmongus and myself are happy to provide the link to the Albia Roads Map of Indy. You can download the map from https://drive.google.com/open?id=0B5evRFXJXhXONkktVjE4MUJaYjA Thank you both so much for all the work you put into this! It will be very helpful and I love the addition of GT range and tar pits! Excellent job! You are both great Wurmians and neighbors! On behalf of myself and the people of our Devonshires - <3 Edited April 17, 2016 by Magykal spelling correction - it's early 1 Quote Share this post Link to post Share on other sites
Posted April 17, 2016 Just now, zorako said: Very nice map, easier to guess where you are at and get where you are going. Great job. Thank you Zorako. It has been a lot fun, exploring the nooks and crannies of Indy and meeting a lot of amazing and friendly fellow Wurmians. Glad you find it useful. Cheers! Hughmongus Albia Marina, Indy 1 Quote Share this post Link to post Share on other sites
Posted April 17, 2016 13 minutes ago, Magykal said: Thank you both so much for all the work you put into this! It will be very helpful and I love the addition of GT range and tar pits! Excellent job! You are both great Wurmians and neighbors! On behalf of myself and the people of our Devonshires - <3 Thank you Magykal, appreciate the kind words. You were a wonderful host whilst we were mapping in your area. Cheers! Hughmongus 1 Quote Share this post Link to post Share on other sites
Posted April 17, 2016 Brilliant work out there you guys! Thank you,make Indie more safe with such things) 1 Quote Share this post Link to post Share on other sites
Posted April 17, 2016 Brilliant work friends! I am very grateful to you for your efforts. 2 Quote Share this post Link to post Share on other sites
Posted April 17, 2016 (edited) I ran into Skyfox over by Collosus lake as he was doing this. He said he was just surveying for a road not building a map for all of Indy's roads!!! This is probably the best thing since sitting. I love you for this and am sure as hell going to be using and abusing it for my travels. Thank you so much! Zachariah Edit: The positioning of my deed "Narclaedra" seems to be a little bit off. My fault really as I was more approximating were it was at when I posted about it in the map thread. Below is really were it is at right in the influence of that guard tower. Spoiler Edited April 17, 2016 by Zachariah Changed of my deed. 2 Quote Share this post Link to post Share on other sites
Posted April 17, 2016 52 minutes ago, Zachariah said: I ran into Skyfox over by Collosus lake as he was doing this. He said he was just surveying for a road not building a map for all of Indy's roads!!! Reveal hidden contents *chuckling* Skyfox as a dude ... that makes me really want to see Hugh as a girl. ;-) 52 minutes ago, Zachariah said: 2 1 Quote Share this post Link to post Share on other sites
Posted April 17, 2016 2 hours ago, Zachariah said: Edit: The positioning of my deed "Narclaedra" seems to be a little bit off. My fault really as I was more approximating were it was at when I posted about it in the map thread. Below is really were it is at right in the influence of that guard tower. (photo removed to save space) Thank you Zachariah, I have made the correction, which will come out on the next edition of The Albia Roads Map of Indy. Cheers! Hughmongus 1 Quote Share this post Link to post Share on other sites
Posted April 17, 2016 Awesome job, nicely done guys, I was wondering when this was going to surface. I think it's been around 2 years since we were chatting about this 2 Quote Share this post Link to post Share on other sites
Posted April 18, 2016 Amazing amount of work - well done 1 Quote Share this post Link to post Share on other sites
Posted April 19, 2016 Thanks for all the hard work you guys put into this! Keep up the great work. 1 Quote Share this post Link to post Share on other sites
Posted April 19, 2016 Thanks for all your encouraging comments. We don't plan to abandon this project any time soon, besides I love exploring new areas of Indy. 1 Quote Share this post Link to post Share on other sites
Posted April 19, 2016 Wow, good job guys. Yea, I remember Skyefox lurking in my local when I was dropping my deed. This map is awesome! 1 Quote Share this post Link to post Share on other sites
Posted April 20, 2016 Do we post deed names to you or to the main map, or to both now? I will likely use yours all the time, since it contains more accurate geographical data now. 2 Quote Share this post Link to post Share on other sites
Posted April 20, 2016 24 minutes ago, Marlon said: Do we post deed names to you or to the main map, or to both now? I will likely use yours all the time, since it contains more accurate geographical data now. As will I. I have already used it plenty of times to get to the howl area and from your map I learned that there is a main road going right past my deed to the howl. 3 Quote Share this post Link to post Share on other sites
Posted April 20, 2016 A lot of work. I wonder how long it will take to become outdated. lol Quote Share this post Link to post Share on other sites
Posted April 20, 2016 Even if it becomes outdated this very minute, it will still be the most accurate for 2 years to come. Besides I live so far east, so remove, don't think much can change unless I change it 2 Quote Share this post Link to post Share on other sites
Posted April 20, 2016 1 minute ago, Marlon said: Even if it becomes outdated this very minute, it will still be the most accurate for 2 years to come. Besides I live so far east, so remove, don't think much can change unless I change it It really just depends on how it is updated. Archaed updates the community map only once a month (not enough if you ask me), so it's usually outdated constantly. lol 2 Quote Share this post Link to post Share on other sites
Posted April 21, 2016 I think it's not an easy task for Archaed. Better processes are needed, I don;t think my deed ever got listed there during 2015 But we should jump in and help, both maps 1 Quote Share this post Link to post Share on other sites
Posted April 21, 2016 3 hours ago, Marlon said: I think it's not an easy task for Archaed. Better processes are needed, I don;t think my deed ever got listed there during 2015 But we should jump in and help, both maps He's busy, no doubt. I asked him how come it falls into disrepair so frequently and he said it's because he only updates it once per month. That's his system he setup I guess. Quote Share this post Link to post Share on other sites
Posted April 22, 2016 I'm not sure how I feel about my island being shown on 18y/33x. Quote Share this post Link to post Share on other sites