I had some downtime to burn at work, so... SERVER - Server ID. Should be unique in clusters, and servers should have the correct ID for each other, otherwise weird ###### will happen. NAME - duh. SPAWNPOINT* - Spawn points for each kingdom. Not used if random spawn is on or if a kingdom has a permanent village. HOMESERVER, KINGDOM, PVP, EPIC - Set the ruleset for the server. See http://www.wurmpedia.com/index.php/Server_types but there are tons of side effects from th
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