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Lichbane

Black light / White light effect

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Can the black light or white light effects be placed separately from an Altar.  I have one or two quest markers that I'd like to place on the world and without some form of indicators, players may be searching for some time. 

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You can create the santa light thingy with #xmaslight which can also be seen from pretty long distances.

 

As sklo said, you can't make the black/white lights without mods.

 

If anyone wants to make a mod for that, some pointers:

  •  player.getCommunicator().sendAddEffect(ITEMID, TYPE, PosX, PosY, PosZ, LAYER);
  • TYPE is 2 for WL, 3 for BL, 4 for santa sparklies
  • LAYER is 0 for surface
  • EffectFactory could be of interest, it provides some kind of persistent storage for effects

 

 

 

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6 minutes ago, bdew said:

You can create the santa light thingy with #xmaslight which can also be seen from pretty long distances.

 

As sklo said, you can't make the black/white lights without mods.

 

If anyone wants to make a mod for that, some pointers:

  •  player.getCommunicator().sendAddEffect(ITEMID, TYPE, PosX, PosY, PosZ, LAYER);
  • TYPE is 2 for WL, 3 for BL, 4 for santa sparklies
  • LAYER is 0 for surface
  • EffectFactory could be of interest, it provides some kind of persistent storage for effects

 

 

 

 

That's bdew.  I no programmer (at least haven't been for 15years) so that kind of counts me out.  But some kind of effects mod would be pretty cool. 

 

How does this #xmaslight work? How long does it persist? What does it look like? 

Edited by Lichbane

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If no one takes on this i might make a mod, but not right now, too busy with other stuff.

 

#xmaslight spawns it at your position, looks like different colored sparks flying up, not sure about persistence, probably until server restart.

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Thanks bdew.  No rush.  This will be a good excuse for players to attempt to explore my world a bit more as well. 

;-)

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Just curious, did this go anywhere yet or did someone find/figure out a mod for lights?

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