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ClericGunem

At 100 faith remove preaching cool down

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Title says it all.  Why?  well seriously what is the point to have a cool down when the only thing you get is a 0.07 tick 9.6 preaching skill.   The only purpose that i know for the preaching skill is that converts get a slight head start based on the preaching skill (1/4 iirc).  Removing the cool down, *only* for those who have 100 faith would add a little bit more culture overall as players seek out those with the higher preaching skills to get converted.

 

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Just in case someone misreads or feels there should be no cool down please do not bother.  The cool down (up to 100) is fine just as it is. A monkey can get a priest to 100... if you will just do one of the following:

  • play with people, make friends ask them to meet at a spot every 4 hours, offer them some help in return, not like you priest is doing much useful anyway you.
  • play with a community slightly reversed as you will be expected to help them and they you.
  • prem 6 other accounts (yes i have 6 other accounts, but was not for this purpose though it helped) and if you do this offer to share and you will gain a couple others to preach to and boost even farther

 

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+1, after the 100 faith grind, nobody wants to preach after that to gain skill, would be a way to gain preaching - still would have the 30 minutes alignment cooldown which would make it in it line with mediation grind.

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FYI, you also get preaching skill from confessions.

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