Posted March 25, 2016 3 hours ago, TradingAlt said: 15% dmg is a pretty big difference when you multiply it by things like mag bonus, moonmetal weapons, and crits, on top of some of the already high base dmg weapons like large axes/med mauls/huge axes It's really not. Even with mag damage, it's like 4 damage for a 10 damage wound at best. And most of that extra damage is coming from the mag bonus, without it's 1.5 damage. Share this post Link to post Share on other sites
Posted March 25, 2016 (edited) 3 hours ago, TradingAlt said: 15% dmg is a pretty big difference when you multiply it by things like mag bonus, moonmetal weapons, and crits, on top of some of the already high base dmg weapons like large axes/med mauls/huge axes i've written both dps/damage calculators and damage reduction calculators from wurm's code and im here to tell you that you are incredibly misinformed about how damage works hint: nearly half of the damage calculation is insignificant with respect to the final damage, because of use of an incorrect variable in the damage calculation. go throw some print statements in there and you'll figure it out Edited March 25, 2016 by Alexgopen 2 Share this post Link to post Share on other sites
Posted March 25, 2016 4 hours ago, Propheteer said: no its not. gary tested this pretty thoroughly if i remember correctly. Well, not thoroughly, but when my epic and chaos account had almost the same exact body stats weaponskill etc, using the same sword/similar armor I was taking basically the same damage, and dealing the same damage. Was enough proof for me. There's supposed to be a difference, but who knows what 1 Share this post Link to post Share on other sites