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Pidgeoni

House Walls flickering through Cave Ceilings

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This is a cave where the ceiling was mined out a bit, ended up a bit too close to the surface.

The walls from above started rendering, but only from certain angles.

 


  cmVeogJl.png

 


  pTr5CS3l.png

 

Can even see the lighting behaves differently depending on the angle.

 

Would be nice if walls just didn't render through ceilings.

 

Edited by Pidgeoni

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Well, interesting, putting a door at this cave fixed this issue while the door appears closed.

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