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DioSan

.wom 3D models importer/exporter?

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Where are the converter/importer/exporter for .wom 3d model files? how can we mod the assets now?

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Just curious, Warlander, as the things I do use obj files generally created in Blender. How much more efficient is the in-house wom over dae? Personally, I really hate dae files.

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5 hours ago, Audrel said:

Just curious, Warlander, as the things I do use obj files generally created in Blender. How much more efficient is the in-house wom over dae? Personally, I really hate dae files.

 

I think this is mostly matter of compression and therefore LIGHTING fast loading - DP is loading WOM models +/- 10-20 times faster than it was loading Collada models, using less resources while doing that as well. When it comes to structure, WOM format is closest to obj, but in binary form.

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Sounds like a great format. I'll let the brains around here make a viewer than peek through the boxes. hehe

 

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