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DevBlog

Patch Notes 10/MAR/16

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  • Possible fix for summoned skeletons attacking each other.
  • Corrected gender pronouns during confessions.
  • Fixed a typo in merchant screen.
  • Removed ability to trade with merchants and traders while mounted due to an exploit – Trading with players is still possible.

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  • Removed ability to trade with merchants and traders while mounted due to an exploit – Trading with players is still possible.

   that is realy bad part of update!!!!    fix exploit fast and give us option to ride and trade back!!!   moving around 100 stalls on foot is boring!

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im not positive, but i believe this was only while being a passenger. From IRC,

Quote

06:08:46 <Noizhead> an exploit with trading while mounted?  this game is weird
06:09:14 <Keenan> The traders did not like it.
06:09:39 <Noizhead> since it's been fixed, are we allowed to know what it was or did?
06:10:01 <Noizhead> it sounds too strange to not be curious about it
06:10:30 <Keenan> Using passenger position to trade with things inside buildings.

 

got confirmation that it does it for commander too :-/ that sucks.

Edited by Nicrolis

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interesting.  I recall years ago, reading that the only safe way to plant a private trader was in the center of a 3x3 or larger building, to prevent people form reaching through walls and draining your trader.

 

With merchants, if you use them for storage, just jack the prices high.  Someone wants your rare rock for 3g, by all means, make the trade.

Edited by Wurmhole
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this might explain why one of my traders doesn't work. thanks i guess.

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well is realy stupid way is it now...   traders and merchants need to be public or just build large area around 3x3 is just not fine :D

 

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