Posted March 2, 2016 Hi, Is there a way to reset a running HOTA? It seems the4. Pillar is not spawning, allready looked since 4 Hours with GM fligh, nothing Happens right after patch. Best Regards Caduryn 1 Share this post Link to post Share on other sites
Posted March 2, 2016 When a HOTA starts there are only 3 pillars anyway, the other pillars only spawn once a couple of pillars have been captured, so if 1 or more pillars are captured and there are still no new pillars spawning then it is definitely bugged. HOTA pillars not spawning often happens when there is a server restart while there is a HOTA running. The only way I have found so far to reset is to delete the HOTA Zone and remake it again. This will usually reset the timer as well, so it may be a while before you can check, there is a way around this, by editing the NEXTHOTA field in the Servers table of the Wurmlogin.db database, changing it to a low non-zero value (I tend to use 2112 , which pretty much starts it right away when the server restarts). Note that it's also no problem restarting a server when HOTA is not running, it's only when the HOTA is running and no pillars have been captured that I've seen this. 4 Share this post Link to post Share on other sites
Posted March 2, 2016 Yea we've run into this issue a few times restarting a cluster node during a HOTA event. Share this post Link to post Share on other sites
Posted March 18, 2017 Seems this is not fixed for over a year now, what is wurm team doing? Share this post Link to post Share on other sites
Posted March 18, 2017 50 minutes ago, Badget said: Seems this is not fixed for over a year now, what is wurm team doing? They are cooking!!!!! 1 Share this post Link to post Share on other sites
Posted March 21, 2017 On 2.3.2016 at 1:30 PM, Zenity said: I tend to use 2112 are this milliseconds? =) Share this post Link to post Share on other sites