Sign in to follow this  
Direshot

Rendering Issue Windows 10

Recommended Posts

Hello,

 

I am experiencing an issue while rendering the floor (and anything i.e. the cart on top of that tile) when looked at from a certain angle and it seems that it started when I upgraded to Windows 10. I have already tried disabling the GLSL shader and it did not work. The following url shows how the game from two different point of views standing at the same point: http://imgur.com/a/SjzA0.

ZBbKyW0.jpg

 

6YpbDkv.jpg

 

Below are my graphics settings followed by my hardware specs. Note: Turning off CrossFire did not change anything.

twwhSij.png

 

tpoPeKj.png

 

And just to complete the picture, I want to add that I have the latest drivers for my card.

 

cwqHMSL.png

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this