Ausername123

Intel Graphical/Texture Issue

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Hello,

 

Now, i know this topic has come appeared and there has been several answers to the problem. But after 2 days of googling and trying almost everything, I've yet to find something that works. Basically, The ground tiles all move when I move. The tile that my character stands on looks fine, but the others appear to move and look weird.(I don't own these images, i didn't take them either)

http://i.imgur.com/Nd4r7Vd.jpg

http://s21.postimg.org/yt3oipa6v/wurm_20130719_1723_3.jpg

 

I have tried(In no particular order):

  • Restarting the game, several times
  • Restarting my Computer, several times
  • Updating my graphics driver
  • Updating my Java
  • Reinstalling Wurm Unlimited
  • Turning all my settings to the lowest settings
  • Turning off FBO, GLSL, and VBO
  • I read about pbuffer, but that doesn't show up on my options, or i can't find it.

None of these have worked.

 

Here is my setup:

  • Windows 7 Professional
  • Intel i7
  • 32GB RAM
  • Using the Integrated Graphics (Intel HD Graphics 4600)
  • More than enough storage (1.5 TB)

Thanks in Advance!

 

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Sadly I think you will never get it to run properly. You are using intel integrated graphics. I do not recall anyone having any luck playing wurm with them. So sorry.  if you have another video card use that one instead.  

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I am able to play WU on multiple machines with Intel Graphics. The only thing I needed to do was the fix for the client locking up when clicking on any drop-down menus.

 

 

 

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Which fix was that?  If you can put a link to that here it would be of great help to many players. Thank you.

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