Posted February 5, 2016 (edited) After the latest texture patch today which switched everything over to .wom Ada axes now look like regular iron axes. Edited February 5, 2016 by Brunwulf 1 Share this post Link to post Share on other sites
Posted February 5, 2016 Small copper braziers seem to have doubled in size. Share this post Link to post Share on other sites
Posted February 5, 2016 No coin model Old JK guard tower/ full black Share this post Link to post Share on other sites
Posted February 5, 2016 on WU bunch of grass is the upside down pyramid. Not sure about WO Share this post Link to post Share on other sites
Posted February 5, 2016 (edited) Confirmed by others......... im so slow Edited February 5, 2016 by permo oh ######, somebody already posted Share this post Link to post Share on other sites
Posted February 5, 2016 brazier goes back to normal size when lit 1 Share this post Link to post Share on other sites
Posted February 5, 2016 A pile of corn looks a bit wonky if intended sorry for the insult Booskii 1 Share this post Link to post Share on other sites
Posted February 5, 2016 My adamantine axe was showing up as the normal iron model when equipped and when dropped on the ground(didn't take a picture on the ground but I tried it and was the same as holding it). 2 Share this post Link to post Share on other sites
Posted February 5, 2016 glimmer med maul, ada small maul, and glimmer huge axe models still working Share this post Link to post Share on other sites
Posted February 5, 2016 (edited) Both Spears, both small axes, both halberds, both medium axes, Glimmer small maul seem to be all the broken weapons models I spawned in all the weapons in both glimmer and addy during my lunch break to check. Also if a mod wouldn't mind merging my thread into Beowulf's thread or moving it into the models forum since I posted mine in the wrong section oops. Edited February 5, 2016 by KaiH threads merged. Share this post Link to post Share on other sites
Posted February 5, 2016 Consolidating the texture issues in one thread. Share this post Link to post Share on other sites
Posted February 5, 2016 I don't like what's become of my tower: Share this post Link to post Share on other sites
Posted February 5, 2016 spinnaker rig model looks like a mast with a crows nest Share this post Link to post Share on other sites
Posted February 5, 2016 Uhm... i was out gathering wood when suddenly chopping down a maple tree caused 4 felled trees to appear. After cutting one, the other 3 disappeared and left on the ground a pile with iron keys and a log (i suppose the keys were already laying on the ground and that might have caused the bug). It's not perfectly clear in the screenshot but you can see 2 felled trees laying right in front of the stump, one beind the stump (the one that looks like a bent tree) and the leaves of the fourth one on the right, clipped into the pile of logs). This is the resulting pile. Share this post Link to post Share on other sites
Posted February 6, 2016 textures for grains in hand, pile of grains on ground, and piles of coins aren't showing correctly either Share this post Link to post Share on other sites
Posted February 6, 2016 piles of most veggies seem to miss their textures Share this post Link to post Share on other sites
Posted February 6, 2016 This link has been added to the bug list as well as the items listed up to this point. Thank you for your reports and please keep this thread on topic for graphic issues resulting from the recent patch. Refrain from personal opinions, debates and any remarks not having to do with adding another item to the list. Summary so far: JK Tower Small copper brazier coins (single and pile of) Apples, garlic, corn, onions (pile of) Grains, (single and pile of) Spears, small axes, halberds, medium axes (glimmersteel and adamantine) Studded leather cap Rigs (all have same graphic except for triangular) I could not reproduce the fallen maple tree issue. It sounds like the result of lag. If this happens again, please add another report. Share this post Link to post Share on other sites
Posted February 7, 2016 I'm having a white helmet with red spots over it and text which looks like it says "missing" over it. Deleted and reinstalled files and verified them and still same result. spefically it was a helmet on a npc in the JK adventure map's base, by the huge wooden gate. also a huge avatar magranon is standing on the main town, not sure if that's supposed to happen, just found it amusing for creating a character and him standing in the middle. Share this post Link to post Share on other sites
Posted February 7, 2016 Shop signs are MIA (No bag image no nothing) Share this post Link to post Share on other sites
Posted February 7, 2016 41 minutes ago, Faetyl said: Shop signs are MIA (No bag image no nothing) My shop signs are fine. Are you talking about WO or WU? If WO, did you get the full graphics update? Share this post Link to post Share on other sites
Posted February 7, 2016 Stone Portcullis has a messed up wood texture. Share this post Link to post Share on other sites
Posted February 7, 2016 split off some posts as they relate to other issues http://forum.wurmonline.com/index.php?/topic/138016-snuff-adding-more-flames-to-some-light-sources/ http://forum.wurmonline.com/index.php?/topic/137996-graphics-lag-after-recent-model-update/ Share this post Link to post Share on other sites