Posted January 20, 2016 Hello, Is it possible or maybe even planned or in production by a modder to have a mod that adds some kind of Quest System? The goals I would like to have achieved by such a system is the distribution of currency and maybe special items (limited number of shaker orbs for example). For example the mod is started on a server and fires a given number x of Quests that are similiar to the deities missions, but have nothing to do with the gods as such, so even players without a deity can take part easily. Those Quests stay open for lets say 2-3 days and after that period new Quests pop up and the old ones are deleted. Quests could be something like. Craft x Toolbelts with at least ql x and deliver it to location x (which could be a NPC?). Or slay wild cats and bring x wild cat pelts.... or craft x long swords and so on and so on. To match every servers setting it might be a good idea to put those variables how much delivered for how much reward into a properties file so it can be easily edited by server admins. I also know that there are many other ways to get currency... but this is another way to do so. I would have liked to see such a feature in WO for ages, but since I did wander off to WU and its moddable... I wonder is it possible, even planned by someone already maybe? Also keep in mind the examples that I gave are just lame and easy examples for easy understanding, the system could end up much more complex, but that is not in my hands, as I cant code java that well ^^ Share this post Link to post Share on other sites
Posted January 20, 2016 There is already a way to create missions and reward players for doing things. There's a guide on Steam here http://steamcommunity.com/app/366220/discussions/0/485623406939219935/ Share this post Link to post Share on other sites
Posted January 21, 2016 Cool... did not know about this in the slightest. Thank You ^^ Share this post Link to post Share on other sites