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HarrisonSolo

Map legends

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I've been looking at a lot of WU maps online and I was wondering if someone could help me with them. None of them have legends.

 

i've got most of it down, but maybe some master cartographer here can help me.

 

light grey - rock?

dark grey - clay?

Regular blue - water deep

light blue - water shallow

dark purple/black - tar

light brown - sand

dark brown - dirt?

light green - clear grass

regular green - forest

dark green - peat?

neon red - lava

Single dark black pixel/tile - mine entrance?

 

is this correct? What others am I missing?

 

 

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Without knowing the exact maps you're talking about, it's impossible to be sure.  However, many Wurm Unlimited maps are probably map dumps generated using tools that make use of Wurm API.  For map dumps, Wurm Online (and Wurm API) associates a base color with each tile type and brightens/darkens that color based on the northwest and southeast corner heights (adjusts for altitude and slopes).  If the tile is underwater, it takes 20% of the resulting color components and adds them to the color components for the base color for water (though water is a bit odd due to the way it's coded, having non-integer base color components, while every tile type has integer base color components).  You can find the base colors for tile types defined in Wurm API in the Tile enum of Tiles..java (The class files from it are contained within common.jar.).  Here are the base colors defined for surface tile types:

 

Tile Type Raw Color Code Color

TILE_GRASS

TILE_LAWN

TILE_KELP

TILE_REED

 

TILE_TREE (superseded)

TILE_BUSH (superseded)

TILE_TREE_BIRCH

TILE_TREE_PINE

TILE_TREE_OAK

TILE_TREE_CEDAR

TILE_TREE_WILLOW

TILE_TREE_MAPLE

TILE_TREE_APPLE

TILE_TREE_LEMON

TILE_TREE_OLIVE

TILE_TREE_CHERRY

TILE_TREE_CHESTNUT

TILE_TREE_WALNUT

TILE_TREE_FIR

TILE_TREE_LINDEN

TILE_BUSH_LAVENDER

TILE_BUSH_ROSE

TILE_BUSH_THORN

TILE_BUSH_GRAPE

TILE_BUSH_CAMELLIA

TILE_BUSH_OLEANDER

TILE_MINE_DOOR_WOOD

 

TILE_MYCELIUM

TILE_MYCELIUM_LAWN

 

TILE_MYCELIUM_TREE (superseded)

TILE_MYCELIUM_BUSH (superseded)

TILE_MYCELIUM_TREE_BIRCH

TILE_MYCELIUM_TREE_PINE

TILE_MYCELIUM_TREE_OAK

TILE_MYCELIUM_TREE_CEDAR

TILE_MYCELIUM_TREE_WILLOW

TILE_MYCELIUM_TREE_MAPLE

TILE_MYCELIUM_TREE_APPLE

TILE_MYCELIUM_TREE_LEMON

TILE_MYCELIUM_TREE_OLIVE

TILE_MYCELIUM_TREE_CHERRY

TILE_MYCELIUM_TREE_CHESTNUT

TILE_MYCELIUM_TREE_WALNUT

TILE_MYCELIUM_TREE_FIR

TILE_MYCELIUM_TREE_LINDEN

TILE_MYCELIUM_BUSH_LAVENDER

TILE_MYCELIUM_BUSH_ROSE

TILE_MYCELIUM_BUSH_THORN

TILE_MYCELIUM_BUSH_GRAPE

TILE_MYCELIUM_BUSH_CAMELLIA

TILE_MYCELIUM_BUSH_OLEANDER

 

TILE_ENCHANTED_GRASS

 

TILE_ENCHANTED_TREE (superseded)

TILE_ENCHANTED_BUSH (superseded)

TILE_ENCHANTED_TREE_BIRCH

TILE_ENCHANTED_TREE_PINE

TILE_ENCHANTED_TREE_OAK

TILE_ENCHANTED_TREE_CEDAR

TILE_ENCHANTED_TREE_WILLOW

TILE_ENCHANTED_TREE_MAPLE

TILE_ENCHANTED_TREE_APPLE

TILE_ENCHANTED_TREE_LEMON

TILE_ENCHANTED_TREE_OLIVE

TILE_ENCHANTED_TREE_CHERRY

TILE_ENCHANTED_TREE_CHESTNUT

TILE_ENCHANTED_TREE_WALNUT

TILE_ENCHANTED_TREE_FIR

TILE_ENCHANTED_TREE_LINDEN

TILE_ENCHANTED_BUSH_LAVENDER

TILE_ENCHANTED_BUSH_ROSE

TILE_ENCHANTED_BUSH_THORN

TILE_ENCHANTED_BUSH_GRAPE

TILE_ENCHANTED_BUSH_CAMELLIA

TILE_ENCHANTED_BUSH_OLEANDER

TILE_MINE_DOOR_GOLD

 

TILE_DIRT

TILE_DIRT_PACKED

 

TILE_COBBLESTONE

TILE_COBBLESTONE_ROUGH

TILE_COBBLESTONE_ROUND

TILE_COBBLESTONE_NW

TILE_COBBLESTONE_NE

TILE_COBBLESTONE_SE

TILE_COBBLESTONE_SW

 

TILE_STONE_SLABS

TILE_SLATE_SLABS

TILE_MARBLE_SLABS

 

TILE_PLANKS

TILE_PLANKS_TARRED

 

TILE_GRAVEL

 

TILE_ROCK

TILE_MINE_DOOR_STONE

 

TILE_CLIFF

 

TILE_LAVA

 

TILE_CLAY

 

TILE_FIELD

 

TILE_SAND

 

TILE_PEAT

TILE_MINE_DOOR_SILVER

 

TILE_TUNDRA

 

TILE_MOSS

 

TILE_STEPPE

 

TILE_MARSH

TILE_MINE_DOOR_STEEL

 

TILE_TAR

 

TILE_HOLE

 

TILE_SNOW

#366503

#366503

#366503

#366503

 

#293A02

#293A02

#293A02

#293A02

#293A02

#293A02

#293A02

#293A02

#293A02

#293A02

#293A02

#293A02

#293A02

#293A02

#293A02

#293A02

#293A02

#293A02

#293A02

#293A02

#293A02

#293A02

#293A02

 

#470233

#470233

 

#DD0229

#DD0229

#DD0229

#DD0229 

#DD0229

#DD0229

#DD0229 

#DD0229

#DD0229

#DD0229

#DD0229

#DD0229

#DD0229

#DD0229

#DD0229

#DD0229

#DD0229

#DD0229

#DD0229

#DD0229

#DD0229

#DD0229

 

#2d5d2b

 

#1a3418

#1a3418

#1a3418

#1a3418

#1a3418

#1a3418

#1a3418

#1a3418

#1a3418

#1a3418

#1a3418

#1a3418

#1a3418

#1a3418

#1a3418

#1a3418

#1a3418

#1a3418

#1a3418

#1a3418

#1a3418

#1a3418

#1a3418

 

#4B3F2F

#4B3F2F

 

#5C5349

#5C5349

#5C5349

#5C5349

#5C5349

#5C5349

#5C5349

 

#636363

#636363

#636363

 

#726650

#726650

 

#4f4a40

 

#726E6B

#726E6B

 

#9b9794

 

#d7331e

 

#717C76

 

#473C2F

 

#A0936D

 

#362720

#362720

 

#76876d

 

#6a8e38

 

#727543

 

#2b6548

#2b6548

 

#121528

 

#000000

 

#FFFFFF

R: 54 G: 101 B: 3

R: 54 G: 101 B: 3

R: 54 G: 101 B: 3

R: 54 G: 101 B: 3

 

R: 41 G: 58 B: 2

R: 41 G: 58 B: 2

R: 41 G: 58 B: 2

R: 41 G: 58 B: 2

R: 41 G: 58 B: 2

R: 41 G: 58 B: 2

R: 41 G: 58 B: 2

R: 41 G: 58 B: 2

R: 41 G: 58 B: 2

R: 41 G: 58 B: 2

R: 41 G: 58 B: 2

R: 41 G: 58 B: 2

R: 41 G: 58 B: 2

R: 41 G: 58 B: 2

R: 41 G: 58 B: 2

R: 41 G: 58 B: 2

R: 41 G: 58 B: 2

R: 41 G: 58 B: 2

R: 41 G: 58 B: 2

R: 41 G: 58 B: 2

R: 41 G: 58 B: 2

R: 41 G: 58 B: 2

R: 41 G: 58 B: 2

 

R: 71 G: 2 B: 51

R: 71 G: 2 B: 51

 

R: 221 G: 2 B: 41

R: 221 G: 2 B: 41

R: 221 G: 2 B: 41

R: 221 G: 2 B: 41

R: 221 G: 2 B: 41

R: 221 G: 2 B: 41

R: 221 G: 2 B: 41

R: 221 G: 2 B: 41

R: 221 G: 2 B: 41

R: 221 G: 2 B: 41

R: 221 G: 2 B: 41

R: 221 G: 2 B: 41

R: 221 G: 2 B: 41

R: 221 G: 2 B: 41

R: 221 G: 2 B: 41

R: 221 G: 2 B: 41

R: 221 G: 2 B: 41

R: 221 G: 2 B: 41

R: 221 G: 2 B: 41

R: 221 G: 2 B: 41

R: 221 G: 2 B: 41

R: 221 G: 2 B: 41

 

R: 45 G: 93 B: 43

 

R: 26 G: 52 B: 24

R: 26 G: 52 B: 24

R: 26 G: 52 B: 24

R: 26 G: 52 B: 24

R: 26 G: 52 B: 24

R: 26 G: 52 B: 24

R: 26 G: 52 B: 24

R: 26 G: 52 B: 24

R: 26 G: 52 B: 24

R: 26 G: 52 B: 24

R: 26 G: 52 B: 24

R: 26 G: 52 B: 24

R: 26 G: 52 B: 24

R: 26 G: 52 B: 24

R: 26 G: 52 B: 24

R: 26 G: 52 B: 24

R: 26 G: 52 B: 24

R: 26 G: 52 B: 24

R: 26 G: 52 B: 24

R: 26 G: 52 B: 24

R: 26 G: 52 B: 24

R: 26 G: 52 B: 24

R: 26 G: 52 B: 24

 

R: 75 G: 63 B: 47

R: 75 G: 63 B: 47

 

R: 92 G: 83 B: 73

R: 92 G: 83 B: 73

R: 92 G: 83 B: 73

R: 92 G: 83 B: 73

R: 92 G: 83 B: 73

R: 92 G: 83 B: 73

R: 92 G: 83 B: 73

 

R: 99 G: 99 B: 99

R: 99 G: 99 B: 99

R: 99 G: 99 B: 99

 

R: 114 G: 102 B: 80

R: 114 G: 102 B: 80

 

R: 79 G: 74 B: 64

 

R: 114 G: 110 B: 107

R: 114 G: 110 B: 107

 

R: 155 G: 151 B: 148

 

R: 215 G: 51 B: 30

 

R: 113 G: 124 B: 118

 

R: 71 G: 60 B: 47

 

R: 160 G: 147 B: 109

 

R: 54 G: 39 B: 32

R: 54 G: 39 B: 32

 

R: 118 G: 135 B: 109

 

R: 106 G: 142 B: 56

 

R: 114 G: 117 B: 67

 

R: 43 G: 101 B: 72

R: 43 G: 101 B: 72

 

R: 18 G: 21 B: 40

 

R: 0 G: 0 B: 0

 

R: 255 G: 255 B: 255

 

The base color for water isn't explicitly defined, but is a result of how underwater tile colors are calculated in MapData.java.  It also varies slightly depending on the type of map dump.  The base color for water winds up being R: 40.96 G: 51.2 B: 102.4 for terrain/topographic map dumps and R: 40.8 G: 51 B: 102 for regular map dumps.

 

Tile types with the same base colors are indistinguishable on map dumps.  Due to the way tiles are brightened/darkened, it's the approximate color component ratios that really matter for distinguishing between tile types, rather than the base colors, though it's also impossible to tell tile types for pure white or pure black (or the underwater equivalents) sections of a map dump as a result.  Tile types with similar but different color component ratios can be difficult to tell apart on map dumps, though it is possible in at least some cases to tell them apart.

 

You can find the thread for Wurm API, including a link to where you can obtain it here:

 

http://forum.wurmonline.com/index.php?/topic/131691-wurmapi-create-your-own-wurm-world/

 

You may also be interested in my map dump scanner.  It was designed to help pick out useful information from Wurm Online map dumps and predates Wurm API and Wurm Unlimited, but it will probably work with most Wurm Unlimited map dumps made using tools based on Wurm API.  However, be aware that it is only designed for use with map dumps stored in a lossless image format without significant editing.  If they've been heavily edited (especially if a smoothing filter or color shifting filter has been applied) or have been stored in a lossy image format (like JPEG), which can distort/destroy needed information, it may produce bad results.  If the only available images are in a lossy format, converting those images to a lossless format won't help.  Once a lossy format has distorted/destroyed data, it can not be reliably retrieved unless you have it in a prior (from before the conversion to a lossy format) lossless format or regenerate the data in a new lossless image.  My map dump scanner groups many tile types that share base colors, but also groups together some related tile types with different base colors to simplify output images, so it's technically possible to distinguish more tile types than you'll be able to tell apart from looking at its output.  My map dump scanner's accuracy could be improved a little with information from Wurm API, but I haven't gotten around to doing so yet.  You can find a link to the current version of my map dump scanner, links to some resource maps generated from Wurm Online official map dumps using it, and also links to some of my other tools here:

 

http://forum.wurmonline.com/index.php?/topic/112192-telurian-tools/

Edited by Telurius
Slight Correction: Water's base color actually varies slightly depending on the type of map dump.
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