Posted December 30, 2015 Bug: While on the second story of a multistory building, one can embark as the commander of a large wagon with hitched animals and suddenly find both wagon and animals on the second floor of the building. Observation 1: When embarked as the driver of a large wagon while animals are hitched, attempting to 'Climb up' a ladder will fail, perhaps implying that having animals hitched will prevent the cart from changing floors. Observation 2: When on the second floor and looking down at a wagon and team through a wood floor opening, one can successfully 'Embark - Commander' and suddenly find oneself on the second floor of the structure as driver of the wagon - wagon, animals, and all. Observation 3: While on the second floor driving a wagon with hitched animals, one cannot 'Climb down' as the driver - nor can one drive the cart off an open edge of the floor. Workaround: unhitch the animals, 'Haul down' the cart, re-capture the animals (hopefully before they've managed to make a run for it), and re-hitch them to the cart. It seems that the better solution is to not allow someone to 'Embark - Commander' from the second floor if a team is hitched to the wagon. Or perhaps: to teleport the driver to the wagon on the lower floor. Share this post Link to post Share on other sites
Posted December 30, 2015 Previously reported and potentially working as intended, for the time being. http://forum.wurmonline.com/index.php?/topic/124893-hitched-cartwagon-able-to-be-purposefully-teleported-up-floor-openings/ 1 Share this post Link to post Share on other sites
Posted December 30, 2015 this is intended as a means to move large items to upper floors such as looms, fireplaces, easy to go up, sometimes crazy to get everything back down again, if you find you can't get the cart back down unhitch horses and try, once its on the bottom level, hitch horses back to the cart and they will pop back down to main floor Share this post Link to post Share on other sites
Posted January 2, 2016 Ahhh - apparently I didn't dig deeply enough to see the earlier report. Thanks for the explanation you two! Share this post Link to post Share on other sites
Posted January 4, 2016 After thinking about this further - I can see how this is a useful bug to get loads of heavy objects to the upper stories of a building. If this is indeed working as designed for now, wouldn't it make even more sense to either: 1) Allow the driver of a large cart to climb up and down ladders with hitched teams, or 2) Allow a player to haul up/haul down large carts with hitched teams from floor openings, or 3) Allow large carts with hitched teams to take staircases, or 4) Add 'ramps' as a way of driving wagons between floors? Having to unhitch the teams, haul the wagon back down, chase down wherever the animals have gotten off to (speedy little buggers once they're loose, no?), and re-hitch them to the wagon seems like a rather clumsy workaround. Share this post Link to post Share on other sites