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Hordern

On deed lights inside buildings come on with occupancy - toggle option

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Well hopefully the title is fairly self explanatory, but the idea is this:

Looking around my deed, I like having lighting at night between buildings, on paths, on the dock area etc. etc. but it all gets a bit muddled with the lights blazing in the buildings too because I have lights placed far more densely in buildings for better coverage. I would like an option in building management to be able to toggle the lights within the building on/off. Preferably this would be an option that means the lights come on automatically if a player enters the building (For PvP purposes would they be triggered by enemies or not? Discuss...) and off again when the building is empty, but I appreciate this may be more difficult.

Anything else to consider for this? Any other alternatives/options to include? Or is it just a terrible idea? :P

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I like it - code wise a single on/off switch on a buulding wall might be easier perhaps?

 

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+1

Also perhaps a way to toggle lights on outside when a player is near and of if no on is near.
-- I am thinking of Mine canals that are not on a  deed and saving tar.

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