Posted December 28, 2015 (edited) I just wanted to leave a suggestion. I would love it if i could build a house or a smithing area inside a mine, i think alot of others might too. Also i was trying to build stairs going to the 2nd floor of a house, without having to have it INSIDE the building. I wanted to have an external entrance to the 2nd story of my building....but since its not allowed, i had to put it inside instead Edited December 28, 2015 by jariab typo 2 Share this post Link to post Share on other sites
Posted December 28, 2015 External entrances to upper floors is possible using bridges. As for the other suggestion +1, but would probably require some new system for mines/caves. Share this post Link to post Share on other sites
Posted December 28, 2015 14 minutes ago, Firestarter said: External entrances to upper floors is possible using bridges. As for the other suggestion +1, but would probably require some new system for mines/caves. Yeah i know you can use bridges for that, but i only want to do a 1x1 tile entrance, idk...i just hate to have to make a bridge if they could some how change it to add stairs outside Share this post Link to post Share on other sites
Posted December 28, 2015 (edited) Spoiler +1 for external entrance (you can't sleep when outer walls are empty) and canopy Edited December 28, 2015 by Urvel Share this post Link to post Share on other sites
Posted December 29, 2015 would be awesome for the outside stairs, you could built up inside a mine as well, make walkways and stairways for it Share this post Link to post Share on other sites
Posted December 29, 2015 I think building in caves is one of those thing the community has been waiting for for a long time a bit like bridges. Share this post Link to post Share on other sites
Posted December 30, 2015 (edited) building inside caves makes no sense... cave tiles collapse and destroy w/e items were on them.... thus destroying your house and ppl will just be crying about a cave tile collapsing in the middle of their house and crushing their rare w/e's and i dont think i can listen to any more morons crying than there already is Edited December 30, 2015 by Evilreaper Share this post Link to post Share on other sites
Posted December 30, 2015 I was under the impression a cave could not collapse on a tile with items on it. Share this post Link to post Share on other sites
Posted December 31, 2015 +1 about mines Collapsing mechanic would have to be changed for it, i believe. For instance, a guaranteed 100% protection from collapsing for a reinforced tile. Not sure about building houses inside of mines, especially with the current height limit of 200-something dirts which can be only bypassed by making dropshafts. Speaking of dropshafts, allowing us to create bridges across them would fix a lot. Share this post Link to post Share on other sites
Posted January 1, 2016 +1 for bridges across drop shafts lol 1 Share this post Link to post Share on other sites
Posted January 18, 2016 +1 for allowing me to build underground city! Share this post Link to post Share on other sites
Posted January 19, 2016 On 30/12/2015 at 4:20 AM, JakeRivers said: I was under the impression a cave could not collapse on a tile with items on it. Indeed they can, one of three things will happen.. 1. The items are lost forever (the most likely) 2. Items may create a pile on the surface (if you are lucky) 3. Items found when mining the tile back out (very very rare not heard of it much if even true) This is why making support beams is important but even they are not 100% going to prevent a collapse Share this post Link to post Share on other sites
Posted January 19, 2016 I can confirm you can find the items when you mine out the collapsed told again as it happened to me already. Was a lamp and altar though Share this post Link to post Share on other sites
Posted January 19, 2016 i don't see a lot of difference between outdoor and inside mines buildings, we are already on a false 3D thingy with layers, so maybe it's possible without going for a complete real 3D mines. the ability to make underground cities, bridges, rivers and the like would be a huge +1 for Wurm. And of course, the collapsing mechanism can be removed for tiles where building exists. Share this post Link to post Share on other sites
Posted January 24, 2016 On 12/31/2015 at 4:31 AM, zigozag said: +1 about mines Collapsing mechanic would have to be changed for it, i believe. For instance, a guaranteed 100% protection from collapsing for a reinforced tile. Not sure about building houses inside of mines, especially with the current height limit of 200-something dirts which can be only bypassed by making dropshafts. Speaking of dropshafts, allowing us to create bridges across them would fix a lot. nothing in wurm is 100% why should this be any different instead of underground buildings, i'd rather see multiple tile cave enterances! (meaning 2 cave enterances side by side with no tile between them) Share this post Link to post Share on other sites