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[RELEASED] Live Map

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https://github.com/ago1024/LiveHudMap/releases/latest

Sponsored by Razors Edge (Ages of Urath Saga) server

 

This is a client mod. Requires client modloader

 

* Download livemap-<version>.zip

* Extract livemap-<version>.zip into client folder (the jar should land in mods/livemap/livemap.jar).

* Enjoy

 

BIOwfvm.pnguTrcTix.pngoEuKg7j.pngOChWVAh.png

 

Issues

* The buttons are ugly as hell

* The 3D view may scroll out of range when walking up a high mountain

* Your dot may end up behind a mountain in 3D view

Edited by ago
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so it does not go in Steam\steamapps\common\Wurm Unlimited Dedicated Server\mods. What would be the detailed path for the file to go in, would it be Steam\steamapps\common\Wurm Unlimited\WurmLauncher? sorry never used client mods before.

Edited by elmonodara

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yes. Steam\steamapps\common\Wurm Unlimited\WurmLauncher

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ok got it sorted, thanks. Love your work btw.

Edited by elmonodara
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Does this mod require the server to be running with serverpak enabled?
 

 

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1 minute ago, Drpox said:

Does this mod require the server to be running with serverpak enabled?

No. it's standalone (just requires the client modloader)

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Dude, I love this Map and that it auto tracks were you are as your walking around

 

 

 

Edited by Drpox

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So when logged into a gm account I have the buttons, but when logged into a normal account I do not have the buttons

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Buttons ugly as hell yup :)

Works great both GM 5 and Player Set 1.

Like the new view options.  Nice work

 

Great working with you on this project ago!   Worth every penny!

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Any Plans to make the Map size adjustable?

 

Atm its more like a Radar.

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This is very, very cool. I am looking forward to showing it to a few friends who always get "lost" while playing Wurm.

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1 hour ago, IcarustheGreat said:

So when logged into a gm account I have the buttons, but when logged into a normal account I do not have the buttons

 This  might be the window position information.

 

In the client folder there is a folder "PlayerFiles" with the subfolder "players" and then one for each player. In there are files "windows_<Width>x<Height>.txt" which contain the window position and size. Delete those (or remove the line with livemapwindow) and it should show the window in the correct size. Unfortunatly there's no way to load only the position from those files.

 

34 minutes ago, Caduryn said:

Any Plans to make the Map size adjustable?

 

Atm its more like a Radar.

It's supposed to be like that. The client only sees the near area with high detail. A global server map might be possible at a low detail though. But that's not on my agenda right now.

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this is really awesome but can we get maybe a larger zoom out? or does it depend on local?

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There is only a limited area available in high resolution. The flat and topographic view could actually work with a 256x256 area instead of just 128x128 but the same size has issues on the edges of the 3d view.

 

Everything past that is only available as 16x16 tiles which would result in a 128x128 map of a whole Adventure sized server. A blocky mess of pixels that looks even worse than those buttons.

Edited by ago
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What about making it so 3D has the 128 x 128 max however the other two modes can go 256 x 256?

 

It would be interesting to see what one more level does for location perspective.

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I paid ago a pretty good chunk of change to develop this mod for me.   Our server community put it through some pretty thorough testing,  It did everything i needed it to do..Then I suggested he release it to the rest of the community

 

   He has a lot of projects on his plate he wants to get done.   I suggest if you want features or enhancements you offer up some coin ;)  

 

 

 

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Changing the size is just two numbers to change.

I'm just not sure how different zoom levels for the different surface maps feel consistency wise.

 

This is the Adventure JK starting area (the town is on the south border of the 256x256 map).

LNOgghI.pngUM7R0EC.png

7fZ6VQE.png3EKFKvA.png

Edited by ago
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I cam understand the consistency concern, was wondering about it myself.

 

Looking at the zoom shots you shared, it does appear that the 256 zoom would give someone a better perspective of where they are on the server.

 

Thanks for developing the mod, greatly appreciated.

 

~Nappy

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8 hours ago, razoreqx said:

I paid ago a pretty good chunk of change to develop this mod for me.   Our server community put it through some pretty thorough testing,  It did everything i needed it to do..Then I suggested he release it to the rest of the community

 

I think it's pretty cool that you sponsored Ago working on this and then shared the end result with the WU community. 

 

Thanks for doing this guys!

 

~Nappy

  • Like 5

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