Posted January 14, 2016 39 minutes ago, Meldichoir said: The original poster, Amory, expressed his approval of the trapdoor; the very first response to the topic. Since then, several others have elaborated upon and approved of the trapdoor/cellar concept. This is a discussion where ideas form and you must read beyond the first post. My point stands. lol Share this post Link to post Share on other sites
Posted January 14, 2016 17 minutes ago, Slickshot said: My point stands. lol I did not debate against your point, which was irrelevant. Share this post Link to post Share on other sites
Posted January 14, 2016 14 minutes ago, Meldichoir said: I did not debate against your point, which was irrelevant. This is irrelevant. ^^^ I guess back to the point...I think this is a terrible idea. Just my opinion though. Share this post Link to post Share on other sites
Posted January 14, 2016 Dunno about the cellar idea, it might be really a bit off... But the original idea of having a big storage that would take actual space is good. And if you're against it too, i can only assume you're just being emotional and simply against new features that would improve QoL for everybody. Come on, ships on the roof is fun and i will build one too when i have time, but the fact that it's (or wagons) pretty much necessary alone means that Wurm doesn't have enough storage/organizing options. Share this post Link to post Share on other sites