Posted December 9, 2015 Would love to see more GM Zone's.. Like, a no-decay zone. (not having to use a deed) A decay everything to 80 or 90 % dmg zone. More buildings (Timber framed) as options. Fixes for the GM-spawned walls, so they can be improved. Ability to spawn creatures with variable skills (in bulk, not 1 by 1 and hand touch each one) A way to disable PMK's from being automatic options to new characters. I understand that Wurm Online isn't designed to have GM's add scene to the world, but some tools for Creative servers would be awesome. Share this post Link to post Share on other sites
Posted December 9, 2015 We did this by creating focus zones and attaching a mod to which uses item restrictions as properties for each focus zone. The event mod i wrote also uses focus zones to pick random locations to spawn a boss and his minions. Works pretty well most of the time. Share this post Link to post Share on other sites