Posted December 8, 2015 (edited) Notice to everyone: If you are using the mod, please update to the latest version (1.0.2+) there was a typo that happened between testing and publishing that makes it have a game breaking bug. This mod adds a new craftable item that makes it possible to make clay tiles into dirt without needing GM powers or magic. Decay Bed More Images Spoiler By placing wooden items in this and letting them decay, the organic matter contained within these will seep into the ground and make the soil once again able to support plants. The process takes time and might need some dedication to be successful. The decay bed is craftable by using a plank and large nails. The total required materials are: 13x Planks 4x Small Nails 1x Large Nails How it works You have to put wooden items inside the decay bed (it's a container), it works best with logs but any wooden item will work, and every time an item inside decays there will be a chance roll based on the weight and volume of the specific item. It is designed to achieve maximum chance by having the same weight and volume as one wood log. If you place an item with less weight or less volume than a log it will still have a chance, just lower. Bigger items do not provide bonus. Outside of villages, there's a maximum of 10% chance, and weight counts towards 6% while volume 4%. Inside of villages, there's a maximum of 50% chance, and weight counts towards 30% while volume 20%. These percentages and values are configurable. If the roll is successful, the tile beneath will turn into dirt. Note this does not work if any corner of the tile is under water. Download & Other Links Download latest version Github Moddb Instructions Extract into mods folder Configure the properties files or use JPWM Mod GUI Manager Edited December 9, 2015 by jpiolho 4 Share this post Link to post Share on other sites
Posted December 8, 2015 it's probably better to add the serverPacks line right into JPWM_ClayRemoval.properties to avoid extra file editing by the user Share this post Link to post Share on other sites
Posted December 8, 2015 6 minutes ago, ago said: it's probably better to add the serverPacks line right into JPWM_ClayRemoval.properties to avoid extra file editing by the user Ah I wasn't aware of that, will do. Share this post Link to post Share on other sites
Posted December 8, 2015 LOVE seeing new mechanics! Great job! Share this post Link to post Share on other sites
Posted December 8, 2015 I had to add 2 logs and remove 1 for the full model to show. you can't drop in 1 log. you have to drop in more than 1 then remove all but 1 for the model to change. Share this post Link to post Share on other sites
Posted December 8, 2015 (edited) 3 hours ago, Crustyfoot said: I had to add 2 logs and remove 1 for the full model to show. you can't drop in 1 log. you have to drop in more than 1 then remove all but 1 for the model to change. Yes I'm aware of the bug, but it's just visual. If you relog you can actually see it full, I think it's a wurm bug but I'll look more into it soon. EDIT: To everyone using the mod, please update to the latest version (1.0.2+) there was a typo that happened between testing and publishing that makes it have a game breaking bug. Edited December 8, 2015 by jpiolho Share this post Link to post Share on other sites
Posted December 9, 2015 This is a really cool mod. I love the creativity you used coming up with this! Share this post Link to post Share on other sites
Posted December 28, 2015 whats the spam mode mod you have installed i noticed in the pic Share this post Link to post Share on other sites
Posted January 1, 2016 very cool mod will you be making a reverse version of this? like a box that has a chance to spawn clay by mixing sand dirt and organic matters? as it would be nice to add clay to my servers without spawning it in as a gm 2 Share this post Link to post Share on other sites
Posted February 7, 2016 On 28-12-2015 at 8:03 AM, damine said: whats the spam mode mod you have installed i noticed in the pic spam mode is on WO aswell, its usefull when your fighting as it shows every move in the fighting tab, instead just hits. Share this post Link to post Share on other sites
Posted March 7, 2017 Might need fixed for the new update. Getting errors starting server with 1.3 release with this installed Share this post Link to post Share on other sites
Posted March 7, 2017 Recompiled and fixed for Wurm 1.3 https://github.com/ago1024/JPWM_ClayRemoval/releases/tag/1.0.2-wurm1.3 1 Share this post Link to post Share on other sites
Posted March 7, 2017 5 hours ago, ago said: Recompiled and fixed for Wurm 1.3 https://github.com/ago1024/JPWM_ClayRemoval/releases/tag/1.0.2-wurm1.3 Amazing efficiency! Kudos to you Share this post Link to post Share on other sites
Posted May 8, 2017 On 07.03.2017 at 8:04 PM, ago said: Recompiled and fixed for Wurm 1.3 https://github.com/ago1024/JPWM_ClayRemoval/releases/tag/1.0.2-wurm1.3 Sometimes when create Decay Bed -- Item dont have buttone "Open", just have "Close". Share this post Link to post Share on other sites