Posted December 6, 2015 (edited) I have, for the last few months now, been experiencing this graphic issue (see imgur link below). Textures (generally tiles like grass, farm, slabs etc.) seem to randomly change as I move around. This issue becomes particularily more noticeable when I attempt to login a second client like my priest. I have disabled GLSL Shader, FBO and VBO, I have tried combinations of all three, I have disabled and re-enabled tile transitions, I have uninstalled and freshly reinstalled wurm with all new settings. I am pulling my hair out here.. On top of that there is a second graphic issue, with objects/people where they seem to stretch infinitely (also posting picture). I have an AMD A10 processor, Radeon HD 7660 graphics card. I can run most games at medium to high settings (WoW I can push ultra with certain things lowered like shadows/lighting) Please help Tile graphic issue here. Object/Person graphic issue here. Edit: Adding other screenies with issues: Extra 1 Extra 2 Edited December 6, 2015 by notre Share this post Link to post Share on other sites
Posted December 6, 2015 (edited) This sounds like a laptop with "switchable graphics" (Radeon for gaming, Intel for long battery) which is nott properly using the Tadeon for JAVA games. Let me find an image with the setting but it is in Catalyst COntrol Center (Swotchable? 3D? Global?) with an option to always use the high performance card, OR a way to direct it to the JAVA path (harder since this often changes every java update) I found this but there should be a place for "always use High Performance / Radeon" sdo let me keep checking Edited December 6, 2015 by Brash_Endeavors Share this post Link to post Share on other sites
Posted December 6, 2015 (edited) Negative, PC Desktop with only the radeon. Edited December 6, 2015 by notre Share this post Link to post Share on other sites
Posted December 6, 2015 (edited) Ok hmm odd that it is acting like an INTEL. The distorted animals/npcs is usually with GLSL enabled, distorted terrain with GLSL disabled. Is this a Mac? Can you go to Windows Device Manager > Display Adapter > Properties and tell me the driver date and also your operating system (ie, Win10/64-bit, Win7/32-bit etc) There is also a manual way to disable Catalyst AI (newer drivers no longer give an option to disable) but I have to look up BadLuckBurt's link for how to do this. I am not sure it gave much lick but something important to try. Meantime go direct to AMD and doublecheck if AMD/ATI says there is a newer driver (don't trust windows or catalyst updaters) http://support.amd.com/en-us/download Edited December 6, 2015 by Brash_Endeavors Share this post Link to post Share on other sites
Posted December 6, 2015 (edited) Windows 10 64 bit. I have GLSL turned off, as well as VBO/FBO atm. Driver date: 2015-08-21 for graphics card Edited December 6, 2015 by notre Share this post Link to post Share on other sites
Posted December 6, 2015 (edited) after you check drivers at the link above, can you also check the videocard temperatures as some of those images (specifically EXTRA1 & EXTRA2) look like either overheating or bad vram if you do not have a utility to check videocard temperatures, I use HWMonitor (free): http://www.cpuid.com/softwares/hwmonitor.html Might need to check both GPU + CPU if this is one of those built into the cpu (I need to google) ** driver date looks good, sometimes windows sneaks in its generic win10 drivers but those are older *** Looking at those "extra" screenshots again, is the cpu currently overclocked? If so can you test whether you get the same artifacting at base speeds? Edited December 6, 2015 by Brash_Endeavors Share this post Link to post Share on other sites
Posted December 6, 2015 http://imgur.com/8O5JBc1 http://imgur.com/fNwfou9 Share this post Link to post Share on other sites
Posted December 6, 2015 Graphics temperatures look good. CPU hitting up to 87C is a little high but frankly my CPU does the same. Let me browse around a little more. Even though you can run Warcraft at max/ultra, can you test turning off in wurm all water reflections, shadows, lighting, and lower the texture sizes. Turn it back if it made no difference. Radeon has a history of issues in Wurm however those "Extra 1" and "Extra 2" images are unlike any I have seen posted. Share this post Link to post Share on other sites
Posted December 6, 2015 Extra 1 and extra 2 generally only happen while multiclienting, i have been running a single client with no issues on my current settings for about 25 minutes now. Will test the settings you mentioned now. Share this post Link to post Share on other sites
Posted December 6, 2015 (edited) link on disabling Catalyst AI in newer driver versions Edited December 6, 2015 by Brash_Endeavors Share this post Link to post Share on other sites
Posted December 6, 2015 (edited) Going to test with disabling the catalyst first. No luck there, testing the graphic changes now. Edited December 6, 2015 by notre Share this post Link to post Share on other sites
Posted December 6, 2015 (edited) Has it been progressively getting worse over the past few weeks/months? I would want to find a way to check for failing hardware, I am not sure the best way to test that. You said nothing is overclocked at all? Edited December 6, 2015 by Brash_Endeavors Share this post Link to post Share on other sites
Posted December 6, 2015 No it pretty much happened all at once, I cannot remember exactly when. I ended up breaking from wurm for a while when it started. Share this post Link to post Share on other sites
Posted December 6, 2015 (edited) Okay lowering texture sizes seems to have helped, it has not gone away, but now the distorted/extended graphics arent popping up (at least not yet) and when I approach a tile with an odd image like in the first screenie it goes away quicker. Not sure which setting fixed it of course. Should I upload my settings file? To clarify, since I like to hit send before I read what I wrote. It has not gone away while running two clients. But it has become less intense, and the seemingly infinitely stretched objects has not occured yet Edited December 6, 2015 by notre Share this post Link to post Share on other sites
Posted December 6, 2015 Spoiler #Wurm Online client properties #Sat Dec 05 18:27:37 PST 2015 show_body_in_inventory=false enable_contribution_culling=false sound_cache_enabled=true viewport_bob=true hide_menu_examine=false color_white=1.0,1.0,1.0 mark_text_read=true no_terrain_render=false has_read_eula=true color_error=1.0,0.3,0.3 use_color_picking=true render_glow=false trees=3 vbo_enabled=0 reflections=0 animation_playback_self=0 showKChat=true debug_mode=false color_teal=0.0,0.5,0.5 irc_log_rotation=2 impColumn=true sound_al_gain=15 release_context=false skydetail=1 auto_mipmaps_enabled=2 use_fast_clock_work_around=true no_world_render=false skillgain_no_alignment=true release_context_on_jogl_sleep=false skillgain_no_favor=true loadInventoryStartup=true settings_version=3 use_anisotropic_filtering=2 terrain_bump=true custim_timer_source=1 gui_skin=1 color_black=0.0,0.0,0.0 tiledecorations=2 season_override=0 color_cyan=0.0,1.0,1.0 font_antialias=2 use_alpha_particles=true contribution_culling=150 fog_coord_src=0 sound_play_PMAlert=false submit_client_data=1 game_client_thread_priority=2 structure_render_distance=2 sound_engine=2 customTimer5=-1|-1 customTimer4=-1|-1 customTimer3=-1|-1 customTimer2=-1|-1 customTimer1=-1|-1 font_italian=11 other_log_rotation=2 enable_debugs=false log_extra_errors=false screenshot_file_format=1 color_grey=0.5,0.5,0.5 sound_play_ambients=true auto_run_source=0 depth_clamp_enabled=2 terrain_res=2 stipple_enabled=true material_as_suffix=true use_nano_timer=false hide_menu_no_target=false collada_animations=3 player_texture_size=1 test_attach_equipment=false fast_yield=false event_log_rotation=2 color_purple=0.5,0.0,0.5 test_mode=0 color_fuchsia=1.0,0.0,1.0 fps_limit_enabled=true color_lime=0.0,1.0,0.0 sound_play_combat=true sound_play_emotes=true font_header=24 update_optional=true color_navy_blue=0.23,0.39,1.0 render_distant_terrain=true max_texture_size=1 censor_chat=true high_res_binoculars=true use_phobia_models=false thirdPerson=false color_maroon=0.5,0.0,0.0 offscreen_texture_size=0 sound_play_buzz=true sound_buzzlevel=2 outline_picking=true gpu_skinning=true water_detail=1 compressed_textures_S3TC=true enable_lod=true use_antialiasing=1 display_settings=false\:false\:0\:1024\:768\:32\:-1\:false\:true model_loader_thread_priority=2 sound_music_level=5 use_non_alpha_particles=false shift_drag_default=10 reflection_texture_size=0 tile_transitions=true occlusion_queries_enabled=2 gui_opacity=3 compressed_textures=false hide_inactive_friends=false exec_source=0 item_creature_render_distance=3 font_static=11 use_tree_models=true treelist_outline=true sound_doppler_enabled=false use_weather_particles=true key_bindings_source=0 font_monospaced=11 engine_multithreaded=0 save_skills_on_quit=false color_yellow=1.0,1.0,0.0 enable_vsync=true color_royal_blue=0.23,0.39,1.0 disable_select_all_shortcut=false enable_shift_drag=false glsl_debug_loading=false use_fbo_color_picking=true mega_texture_size=5 color_orange=1.0,0.5,0.0 remember_password=true color_silver=0.75,0.75,0.75 togglePushToTalk=true local_list_in_event=false font_default=11 log_gl_errors=false lod=1 resident_models=false color_system=0.5,1.0,0.5 multidraw_enabled=2 send_extra_tile_data=false mount_rotation=false color_red=1.0,0.0,0.0 use_nagles_algorithm=false sound_play_work=true skillgain_minimum=1 fps_limit=60 sound_play_weather=true cavedetail=2 silent_friends_update=false keyboard_layout=0 inverse_mouse=false no_brightness=false fbo_enabled=0 hint_texture_scaling=1 sound_play_music=true show_old_quickbar=false fps_limit_background=30 non_power_of_two=2 render_sun_glare=false hide_menu_spam_mode=true font_bold=11 sound_play_door=true model_loading_threads=1 sound_footstepslevel=10 color_green=0.08,1.0,0.08 hide_menu_stop=false irc_notif=0 glsl_enabled=0 sound_play_footsteps=true shadow_level=0 fov_horizontal=80 setting_timestamps=true Share this post Link to post Share on other sites
Posted December 6, 2015 (edited) test with anti aiiasing turned off Maybe also check Catalyst Control Center and make sure it is not set to global overide of prgram settings Edited December 6, 2015 by Brash_Endeavors Share this post Link to post Share on other sites
Posted December 6, 2015 That seems to have worked now, though everything has a pastel look to it, most noticeably my painted red cart. No weird tile transitions, no infinite objects, just crummy looking picture Still thank you very much, do you have a suggestion on raising certain settings up to restore some of the look without causing the previous problem to recur? Share this post Link to post Share on other sites
Posted December 6, 2015 (edited) Ok test with GLSL renabled and see if it looks prettier or if problems come back, let me look again at others. No point in having a RED CART if it does not look spiffy! Was it the anti aliasing setting and texture sizes that made the difference? (So I know to try if FIRST, next time) Test also with "font antialiasing" turned OFF in the TEXT section You can gradually one at a time test all other settings including FBO/VBO but leave anti aliasing off and keep texture sizes medium/moderate. (Seems like I recall a water reflections problem with Radeons so you might need to disable again some of the COMPATIBILITY tab settings if there are issues near waterfront.) Edited December 6, 2015 by Brash_Endeavors Share this post Link to post Share on other sites
Posted December 6, 2015 (edited) Sorry had to leave the house for a bit. Will slowly start testing other graphics settings while leaving the texture sizes and anti aliasing at off/low/disabled. I had shadows and lighting graphics turned off/low as well, but I noticed a difference when I lowered each texture setting down one notch and turned anti aliasing to minimum settings. Texture sizes seemed to remove the weird object stretching as seen in the Extra pictures, then when I changed anti aliasing the tile transition issues went away. Once I have reached what seems to be optimal I will post a settings file again. * Tried turning GLSL shader back on, no problems so far, however the red cart is now appearing as default colour lol, not sure what that means. ** Now running with VBO re-enabled, colour came back in the cart, still no graphic issues to report. *** Cancel that... Strange tile transitions came back with two clients and VBO enabled, turning off and enabling FBO. If that doesn't work will try GLSL off and VBO/FBO on. **** Doesn't like FBO or VBO, will stick with only using GLSL for now. Will update more later on. Edited December 6, 2015 by notre Share this post Link to post Share on other sites
Posted December 6, 2015 Ok sounds like the brunt of the problem is solved and now just some tweaking Hopefully it will make Wurm more enjoyable again once more. Share this post Link to post Share on other sites
Posted December 6, 2015 How much RAM do you have? It looks like the 7660 is an integrated video-card that doesn't have dedicated video ram so you're probably running out of system memory. Share this post Link to post Share on other sites
Posted January 12, 2016 I know it's been a few weeks since the last post but i was curious if you found a solution. I have the same issue with the graphics and multiple clients, works fine with one. And I know exactly when it started, when I upgraded to Windows 10!! Everything worked before that, i could run 4 clients, not perfectly but I could do it without this issue. I usually ran three of them in smaller windows with the graphics turned down on second screen and my main on the first screen with moderately high settings. My card is a bit older - AMD Radeon HD 6800 Series 1GB with driver date 11/4/2015 - I double checked and it was the latest version available (i think they made it so the cards could run on 10 but they say it's the last driver update). Machine Intel Core i5-3570 and 16 GB of Ram, Windows 10 64-Bit. As I stated above, everything worked until I made the mistake (and i mean that) of upgrading to 10. I'm hoping that someone might know what's going on. My suspicion is that it's a compatibility issue with the driver they threw together for 10 and the Java. I've played non-java games without issue. It's bad enough it took me hours to get the display to stop burning holes in my eyes after the change (I googled it and tons of people complained about the brightness and fonts in 10) now a card that worked fine for Wurm the day before may need replaced. OR I might just get the Win7 CD out and say to hell with 10. Share this post Link to post Share on other sites
Posted January 12, 2016 You do have 30 days from the day you upgraded to windows 10 to downgrade. So if it has not been 30 days I would say go back. I had to do on one computer. Share this post Link to post Share on other sites
Posted January 12, 2016 http://www.howtogeek.com/220723/how-to-uninstall-windows-10-and-downgrade-to-windows-7-or-8.1/ Share this post Link to post Share on other sites