Posted November 28, 2015 (edited) [18:57:36] You set Carpentry to 99.999999. [18:57:40] You are not skilled enough in Carpentry to build this size of structure. This building really isn't all that big, but anyway, is there a way around this as a GM? I'm two lousy tiles short of completing the building. Thanks, Z Edited November 28, 2015 by zaaephod Share this post Link to post Share on other sites
Posted November 28, 2015 The only way to change this would be through a mod. I'm sorry. Share this post Link to post Share on other sites
Posted November 28, 2015 Well then, my plans will have to be somewhat less grand. Thanks for the reply. Share this post Link to post Share on other sites
Posted November 11, 2019 Don't give up. You are 99.9% of the way there. Don't give up now. Share this post Link to post Share on other sites
Posted November 12, 2019 (edited) ** BAH, I just realized the post above me was replying to a 4 year old thread >.< and the pertson they were "replying" to hasn't been around in years ,,, (Coldie's) building skill mod This mod adjusts how much carpentry skill is required to plan buildings, in the properties file is 1 simple value to adjust skillfactor this is a whole integer, so 2 or 3 or 4 etc. basically times your carp skill by this. So a 13x13 plan would normally require 52 wall + 169 tiles = 221, obviously impossible with default, make the skillfactor 6 and you could plan it at 37 skill. Extreme example obviously but that is how the factor works. Default value is set at 2, halving required skill. https://1drv.ms/u/s!AjnBltNOSFjCgj_Jz3qiuOh1jjmD Edited November 12, 2019 by Brash_Endeavors 2 Share this post Link to post Share on other sites
Posted April 17, 2021 (edited) @Brash_EndeavorsHow do i use this mod. im trying to build a big castle but just found the limit. i have no idea how to apply the mod to the game Edited April 17, 2021 by SuperV6 Share this post Link to post Share on other sites
Posted June 13, 2021 On 11/12/2019 at 4:10 PM, Brash_Endeavors said: ** BAH, I just realized the post above me was replying to a 4 year old thread >.< and the pertson they were "replying" to hasn't been around in years ,,, (Coldie's) building skill mod This mod adjusts how much carpentry skill is required to plan buildings, in the properties file is 1 simple value to adjust skillfactor this is a whole integer, so 2 or 3 or 4 etc. basically times your carp skill by this. So a 13x13 plan would normally require 52 wall + 169 tiles = 221, obviously impossible with default, make the skillfactor 6 and you could plan it at 37 skill. Extreme example obviously but that is how the factor works. Default value is set at 2, halving required skill. https://1drv.ms/u/s!AjnBltNOSFjCgj_Jz3qiuOh1jjmD .. but other may run into the same issue 😉 .. so thanks for the post 🙂 .. I might use the link/mod 😛 1 Share this post Link to post Share on other sites