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Tyroki

Databases - Whats going on?

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So I'm looking through the item database for a map I've made (overlaying the creative map, rather than the adventure map) and there are some... curiosities.

Firstly with the item database:

There are 875 records in this new maps database, after deleting all of them and starting up the map.

The mass majority of these records are based OUTSIDE of the map.

This is a 4096 x 4096 map.

An example of what I'm seeing:

POSX: 13558.0
POSY 5550.0

 

Secondly, in creatures.

We want this to be a non-epic map (unsure if relevant, but saying it just incase)

I've noticed that despite having goblin hut spawns miles out of the map, out of 18456 creatures, there are NO GOBLINS.

None. At all.

 

What's going on with these databases? D:

 

 

Also, as a side query:
In game you can set peoples affinities, but this doesn't stick at all.

When they restart the game, their affinity returns to what it was.

We have a player that unluckily ended up with Soul as their affinity, and I wanted to change it to a new random affinity (using a number generator if I have to).

How do I change it so it stays changed like skills do (learned that one that hard way, when I thought it would act as Affinities do)

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I can only clear up your confusion about the position coordinates.

 

Each pixel of your heightmap is 4 meters in the game so your 4096x4096 is 16384x16384 meters. The PosX and PosY reflect your position in meters, that's why the numbers seem so big to you.

 

As for the rest, I have no clue.

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11 hours ago, BadLuckBurt said:

I can only clear up your confusion about the position coordinates.

 

Each pixel of your heightmap is 4 meters in the game so your 4096x4096 is 16384x16384 meters. The PosX and PosY reflect your position in meters, that's why the numbers seem so big to you.

 

As for the rest, I have no clue.

 

Cheers on that one :)

 

7 hours ago, Heboric said:

Since when was Soul a bad affinity?????

 

Unless the xp bonus trickles to it's sub-skills, what use is it?

Correct me if I'm wrong but from what I've been reading, the soul skill itself is useless, but rather it's sub-skills are useful.

That said, the player doesn't ever intend to be a priest, so it feels rather wasted :\

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