Sign in to follow this  
Valentino

999 Dirt

Recommended Posts

Is there a way when creating dirt with the Ebony Wand to create more than 999 at a time please ?


 


Or a faster way than keep clicking the ground, choosing specials, choosing create, then filtering to dirt, typing in 999 and 


 


pressing send.


 


Thanks :)


Share this post


Link to post
Share on other sites

create a 1 key macro for it?  I'm not sure if that is allowed on our WU servers, since that is client side?  I think the macro issue is only regarding WO servers though.


Share this post


Link to post
Share on other sites

I would not know how to do that if im honest :)


 


The problem we are having is one of the islands on our server was far too small for what was needed there, so we had to use level 


 


to make it larger, but now it looks horrid and unnatural, so we are having to drop 1000s and 1000s of dirt to try and make it look


 


better.


 


You can see what we are doing exactly on our stream as we are doing it right now.


 


http://www.twitch.tv/avatar_of_sosaria


 


We are just hoping for a faster way :)

Edited by Valentino

Share this post


Link to post
Share on other sites

Why do you need to manually create the dirt instead of using the infinite leveling or flatten zones? Just curious.


Share this post


Link to post
Share on other sites

Its making the island look more natural, levelling and flattening causes things to look square, not too sure if levelling and flattening could help :)


 


Pop into the stream and you can see what we are dealing with if you have a moment spare.

Share this post


Link to post
Share on other sites

Sorted it now, did not take as long as I first thought it would :) Dropped around 250k dirt to make it look decent :)


 


Share this post


Link to post
Share on other sites

It would be nice if the Focus Zone ---> flatten command had an option to feather the outer edges. For example if I flattened/leveled an 8x8 area the 9th and 10 tiles from the center would change as well but with random slopes versus the 0 slope/flat tile. In that way it would not leave the sheer cliff going up or down on the edges of the focus zone.

  • Like 1

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this