Posted September 30, 2018 Still one of my favorite mods. Thanks for this and bdew for your useful tips. Share this post Link to post Share on other sites
Posted October 6, 2018 (edited) On 3/29/2018 at 10:53 AM, bdew said: PSA: WU 1.6 has removed the stat gain divisor. If you have lowerStatDivider / upperStatDivider - the mod will crash on 1.6. Commenting them out will prevent that. If you don't - just be aware that stat gain will be now significantly faster, especially compared to gains after 31 before. Well I got a problem with it now: Spoiler [12:40:47 PM] INFO org.luceat.wu.mods.skillmod.SkillMod: Going to modify stat divider below 31 to: 5.0, and stat modifier above 31 to: 30.0 [12:40:47 PM] SEVERE org.gotti.wurmunlimited.serverlauncher.DelegatedLauncher: 814 java.lang.ArrayIndexOutOfBoundsException: 814 at javassist.bytecode.CodeIterator.byteAt(CodeIterator.java:128) at org.luceat.wu.mods.skillmod.SkillMod.changeStatDividers(SkillMod.java:260) at org.luceat.wu.mods.skillmod.SkillMod.preInit(SkillMod.java:74) at org.gotti.wurmunlimited.modloader.ModLoaderShared.lambda$loadModsFromModDir$6(ModLoaderShared.java:166) at java.util.stream.ForEachOps$ForEachOp$OfRef.accept(ForEachOps.java:184) at java.util.stream.ReferencePipeline$2$1.accept(ReferencePipeline.java:175) at java.util.ArrayList$ArrayListSpliterator.forEachRemaining(ArrayList.java:1382) at java.util.stream.AbstractPipeline.copyInto(AbstractPipeline.java:481) at java.util.stream.AbstractPipeline.wrapAndCopyInto(AbstractPipeline.java:471) at java.util.stream.ForEachOps$ForEachOp.evaluateSequential(ForEachOps.java:151) at java.util.stream.ForEachOps$ForEachOp$OfRef.evaluateSequential(ForEachOps.java:174) at java.util.stream.AbstractPipeline.evaluate(AbstractPipeline.java:234) at java.util.stream.ReferencePipeline.forEach(ReferencePipeline.java:418) at org.gotti.wurmunlimited.modloader.ModLoaderShared.loadModsFromModDir(ModLoaderShared.java:164) at org.gotti.wurmunlimited.serverlauncher.DelegatedLauncher.main(DelegatedLauncher.java:20) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:498) at javassist.Loader.run(Loader.java:286) at org.gotti.wurmunlimited.serverlauncher.ServerLauncher.main(ServerLauncher.java:33) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:498) at PatchedLauncher.main(PatchedLauncher.java:20) Settings: Spoiler # The lower divider is applied to skillgain on all characteristics below 31 # The upper divider is applied to skillgain on all characteristics above 31 # This is a divider so higher number means less skillgain # 5.0 is default for the lower stat divider # 45.0 is default for the upper stat divider lowerStatDivider=5.0 upperStatDivider=30.0 Edited October 6, 2018 by Killerterreur Share this post Link to post Share on other sites
Posted October 6, 2018 9 hours ago, Killerterreur said: Well I got a problem with it now: Reveal hidden contents [12:40:47 PM] INFO org.luceat.wu.mods.skillmod.SkillMod: Going to modify stat divider below 31 to: 5.0, and stat modifier above 31 to: 30.0 [12:40:47 PM] SEVERE org.gotti.wurmunlimited.serverlauncher.DelegatedLauncher: 814 java.lang.ArrayIndexOutOfBoundsException: 814 at javassist.bytecode.CodeIterator.byteAt(CodeIterator.java:128) at org.luceat.wu.mods.skillmod.SkillMod.changeStatDividers(SkillMod.java:260) at org.luceat.wu.mods.skillmod.SkillMod.preInit(SkillMod.java:74) at org.gotti.wurmunlimited.modloader.ModLoaderShared.lambda$loadModsFromModDir$6(ModLoaderShared.java:166) at java.util.stream.ForEachOps$ForEachOp$OfRef.accept(ForEachOps.java:184) at java.util.stream.ReferencePipeline$2$1.accept(ReferencePipeline.java:175) at java.util.ArrayList$ArrayListSpliterator.forEachRemaining(ArrayList.java:1382) at java.util.stream.AbstractPipeline.copyInto(AbstractPipeline.java:481) at java.util.stream.AbstractPipeline.wrapAndCopyInto(AbstractPipeline.java:471) at java.util.stream.ForEachOps$ForEachOp.evaluateSequential(ForEachOps.java:151) at java.util.stream.ForEachOps$ForEachOp$OfRef.evaluateSequential(ForEachOps.java:174) at java.util.stream.AbstractPipeline.evaluate(AbstractPipeline.java:234) at java.util.stream.ReferencePipeline.forEach(ReferencePipeline.java:418) at org.gotti.wurmunlimited.modloader.ModLoaderShared.loadModsFromModDir(ModLoaderShared.java:164) at org.gotti.wurmunlimited.serverlauncher.DelegatedLauncher.main(DelegatedLauncher.java:20) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:498) at javassist.Loader.run(Loader.java:286) at org.gotti.wurmunlimited.serverlauncher.ServerLauncher.main(ServerLauncher.java:33) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:498) at PatchedLauncher.main(PatchedLauncher.java:20) Settings: Reveal hidden contents # The lower divider is applied to skillgain on all characteristics below 31 # The upper divider is applied to skillgain on all characteristics above 31 # This is a divider so higher number means less skillgain # 5.0 is default for the lower stat divider # 45.0 is default for the upper stat divider lowerStatDivider=5.0 upperStatDivider=30.0 Did you even read what you quoted? > If you have lowerStatDivider / upperStatDivider - the mod will crash on 1.6. Commenting them out will prevent that. Comment/remove those lines as the thing they changed doesn't exist anymore and leaving them in will make the mod crash. Share this post Link to post Share on other sites
Posted October 23, 2019 Anyone know if this mod still works? also it seems it cant be downloaded anymore. Share this post Link to post Share on other sites
Posted October 29, 2019 On 10/23/2019 at 3:13 AM, Rezden said: Anyone know if this mod still works? also it seems it cant be downloaded anymore. The last version is here i think https://github.com/Luceat/skillmod/releases/download/0.6/skillmod-0.6.zip It still works if you disable the 2 settings i mentioned earlier: On 3/29/2018 at 11:53 AM, bdew said: PSA: WU 1.6 has removed the stat gain divisor. If you have lowerStatDivider / upperStatDivider - the mod will crash on 1.6. Commenting them out will prevent that. If you don't - just be aware that stat gain will be now significantly faster, especially compared to gains after 31 before. 1 Share this post Link to post Share on other sites
Posted October 29, 2019 (edited) Thats good to know, I will have to look at that mod. Edited October 29, 2019 by Draximus Share this post Link to post Share on other sites