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DioSan

Imrpoved Shader with Normal/Specular Map support + 2 sided material

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Update/redo shaders to support these 2 maps + 2 sided material (option)


 


Is there a way to add support for normal and specular map and option to have 2 sided material with mod?


if the game supports these maps, it would not be difficult to gradually update the models, terrain, etc to add these maps.


 


That would be a huge graphical advance, the game would look much better


 


**perhaps with a shader update if possible, a option to have depth of field in game @_@


 


 


image for those who do not know what it means


 



Full size image link http://i.imgur.com/gpSHjMj.jpggpSHjMj.jpg


Edited by DioSan
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A new graphical engine with new shaders was actually promised for WU launch.  Seems they are behind schedule....as it typical for Wurm enhancements.


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