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Nappy

Preventing manually placed clay tiles from going underwater

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Using GM powers I manually placed some clay tiles using the Special\Change terrain options.


 


While digging large quantities of clay on a normal account I am noticing that the clay tile is gradually lowering in height. This continues to be a problem until the entire tile goes underwater.


 


It occurs to me that I must be missing a step. Is there something I need to do in addition when I am changing terrain to clay to prevent the tile from being able to easily be dug down?


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Define large quantities?


 


Clay has always had a very small chance of being lowered while being dug down (like, 5% maybe). to rectify this just drop some dirt, this should raise it back.


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Less then 100 actions and the clay is underwater. Good point about dropping dirt.


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Nappy, look at a original clay and try to get all infos from the tile as gm, maybe you have to or can modifie your created cöaytile with some datas


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