Posted October 28, 2015 We're using a custom map.Right now when we hit M, we're getting the full freedom map from Wurm Online.How do we get it to use the actual map of the server we're on? Share this post Link to post Share on other sites
Posted October 28, 2015 (edited) It's a little complicated but if you follow dotafied's method it works like a charm.The server host would have to provide a map dump for it to work though.http://steamcommunity.com/app/366220/discussions/4/483368526590743263/ Edited October 28, 2015 by LastChime Share this post Link to post Share on other sites
Posted October 28, 2015 Yeah, unfortunately, right now, it is handled client side. Which means, each person will have to follow those steps to have the map show up for them,. Share this post Link to post Share on other sites
Posted October 29, 2015 (edited) ...Wh... why is this not being handled server side? D: Edited October 29, 2015 by Tyroki Share this post Link to post Share on other sites
Posted October 29, 2015 I suspect that it never has been... Share this post Link to post Share on other sites
Posted October 29, 2015 I suspect that it never has been... That... is probably true. Hmm. Guess it's time to request someone make an easy way to install maps so people joining your server can go, get the map, run something and quickly install it if they want it. Share this post Link to post Share on other sites
Posted October 29, 2015 I think it should be possible to add maps without overwriting anything as well.First change the map name on the server in the wurmlogin.db servers table. Then add your map image to the graphics jar. Edit mappings.txt and add:map.mymap = gui/testMaps/mymap.png (this should be the path to where inside the jar you put the map image)And then add an entry to the mapunlimited.xml (graphics.jar/gui/testMaps/).I think this is how to do it, granted I don't do those graphics things normally so don't really know if this is 100% correct. 1 Share this post Link to post Share on other sites
Posted October 29, 2015 I think it should be possible to add maps without overwriting anything as well.First change the map name on the server in the wurmlogin.db servers table. Then add your map image to the graphics jar. Edit mappings.txt and add:map.mymap = gui/testMaps/mymap.png (this should be the path to where inside the jar you put the map image)And then add an entry to the mapunlimited.xml (graphics.jar/gui/testMaps/).I think this is how to do it, granted I don't do those graphics things normally so don't really know if this is 100% correct. But each person would still have to add the map image, correct? Share this post Link to post Share on other sites
Posted October 29, 2015 Yes each person would need a modified graphics jar for it to work. 1 Share this post Link to post Share on other sites