Posted November 6, 2015 it wasnt me...no.no.no...*walks quietly away* see what you did there! Share this post Link to post Share on other sites
Posted November 6, 2015 Where are the spawn towns? NorthWest corner Share this post Link to post Share on other sites
Posted November 6, 2015 (edited) Images: Here are a few images showing the progression on our server. After almost one week I want to say thank you to everyone who has joined yet, but also too all new players who will join in the next days. Be prepared for some more nice updates in future releases. JOIN US NOW! Edited November 7, 2015 by Sklo:D Share this post Link to post Share on other sites
Posted November 7, 2015 I'm ready to jump in and give it a try! The PayToWin mentality on some other servers that I wanted to play is a big turn off. Share this post Link to post Share on other sites
Posted November 7, 2015 need to get server onto href='http://wurm-unlimited.com/%C2'> will help increase trafic Share this post Link to post Share on other sites
Posted November 7, 2015 (edited) Upcoming Update: (NO ETA) Field growth will get faster againDirt you receive during leveling will be dropped as pile on groundDirt you receive during flattening will be dropped as pile on the groundMeats will fit into cratesFish will fit into cratesFilets will fit into cratesWagon will get a passenger seatSowing timer will be decreasedDrowing will be changed, maybe also completely removedYou will be able to carry more weightYou will be able to run faster with heavier weight in inventory (max speed will stay at 17kmh) We now give out 1s per 20 tiles of highway (ask a GM to receive the money)We now give out 15s per guard tower built (ask a GM to receive the money) Edited November 9, 2015 by Sklo:D Share this post Link to post Share on other sites
Posted November 7, 2015 Updated the list of already implemented features! Done and implemented features: 100% FREE to play30k creaturesFREE Starter Deedsfaster skill gain (5x faster)faster actions (5x faster)start with 20 skill for everything and 30QL Armor + 30QL LSwordSpawn with a pelt, pendulum, compass, sickle and 3x ropes (all 30QL)NO action timer above 10 secondsNO skillloss on deathNO trader deedsLive Map Dump every 20 minutescrops only take short time to grow and NEVER rotdigging works like minningless dump wood and bushespeople receive coins for highway building (1s per 20 tiles)people receive coins for building a guard tower (15s per tower)people receive coins for doing and supporting eventsplayer made events (will be supported with coins and GM help)unique spawn20 mining hits per wallFREE upkeep for villagesfaster movement on animals, carts, boats and shipsincreased vehicle loading radiusfish fit into fsbfilets fit into fsbNO priest penaltiesreduced mediation cooldownprayers per day will be increasedeasier weapon smithingforge will fit 100 ores Share this post Link to post Share on other sites
Posted November 7, 2015 (edited) I stopped in for a short visit, Very nice looking starting area. Edited November 7, 2015 by Chiqa Share this post Link to post Share on other sites
Posted November 7, 2015 Thanks Hope to see ya again on our wonderful server. Share this post Link to post Share on other sites
Posted November 8, 2015 http://wurm-unlimited.comhttp://wurm-unlimited.com/ i tried to post before .add to Share this post Link to post Share on other sites
Posted November 8, 2015 ATTENTION: We are now on www.wurm-unlimited.com Please vote for our server http://wurm-unlimited.com/server/28/ 1 Share this post Link to post Share on other sites
Posted November 9, 2015 So when you say, NO priest penalties it means absolutely none...digging,imping,building and etc.? Share this post Link to post Share on other sites
Posted November 9, 2015 Yes but that could be bugged atm. I heard some people saying that penalties are active sometimes. Will try to reproduce it.Anyhow if you loose faith we will revert that of course. Share this post Link to post Share on other sites
Posted November 9, 2015 (edited) Where can i find the map dump that you update every 20 mins. Looked on your website but it seems that map dump is blank, unless I am missing where the building is happening. Edit: nm....found it in the OP Edited November 9, 2015 by McGarnicle Share this post Link to post Share on other sites
Posted November 9, 2015 just to let you know its really one of the best servers you can play on!fast responding admins and nice community 1 Share this post Link to post Share on other sites
Posted November 9, 2015 (edited) Upcoming Update: (NO ETA) Field growth will get faster again Dirt you receive during leveling will be dropped as pile on ground Dirt you receive during flattening will be dropped as pile on the ground Meats will fit into crates Fish will fit into crates Filets will fit into crates Wagon will get a passenger seat Sowing timer will be decreased Drowing will be changed, maybe also completely removed You will be able to carry more weight You will be able to run faster with heavier weight in inventory (max speed will stay at 17kmh) We now give out 1s per 20 tiles of highway (ask a GM to receive the money) We now give out 15s per guard tower built (ask a GM to receive the money) We will release a part of this update + priest penalties BUGFIX tomorrow morning. The rest will follow this week too Edited November 9, 2015 by Sklo:D Share this post Link to post Share on other sites
Posted November 10, 2015 (edited) Update: Priest penalties fixYou can carry more weight and move faster with more wait in inventorySowing timer has been increasedCave tiles now give around 40 rockshards now instead of just 20Server power has been upgraded Btw. We are not sure why there are 144 players max now, we increased it to 400 but there seems to be a bug in the server. Doesn't matter atm anyways, just to let you know that this will be changed. Edited November 10, 2015 by Sklo:D 1 Share this post Link to post Share on other sites
Posted November 14, 2015 (edited) Update: Dirt you receive during flattening will be dropped as pile on the groundDirt you receive during leveling will be dropped as pile on the groundMeats will fit into cratesFish will fit into cratesFilets will fit into cratesDrowing is completely removedThe timer for mixing was decreasedThe timer for pushing and pulling was decreasedCrates and now hold a lot more itemsPlayer Count was fixed and updated to the maximumTree growth was increased slightly Live Map Update: Check out the livemap Jaede made. It is great Thanks to Jaede. http://woubuc.github.io/wu-map/ Edited November 14, 2015 by Sklo:D 1 Share this post Link to post Share on other sites
Posted November 14, 2015 We just added a few bugfixes. enjoy Share this post Link to post Share on other sites
Posted November 14, 2015 I think those free starter deeds (11x11= 5N/S/E/W from token) with a Spirit Templar at no maintenance cost for every player are a good idea. This way everyone who plays on the server will have a safe protected spot that they can settle on. Then the more ambitious types can earn coins by various means to expand them if they so desire. You could always have some inactivity period associated with the free deeds to remove the unused ones, as long as it is not too short. Say at least 30 days, if not longer. I also like a lot of your innovative features added that WO players have mentioned within various suggestions there. Shows you are not afraid of the "easy mode" resistance movement that so dominates WO. WU is a much faster paced game and it is good to see you are embracing that concept within these updates that you have listed here. No doubt it will be an enjoyable server to play upon if you continue to develop it along these lines. Happy Trails=Ayes= 5 Share this post Link to post Share on other sites
Posted November 14, 2015 Looks intereresting ... but: PVP:will be released if the server is a success (50+ players) This makes me shiver Share this post Link to post Share on other sites
Posted November 15, 2015 Thanks for all the positive feedback. We will see how the server goes Yaga I think those free starter deeds (11x11= 5N/S/E/W from token) with a Spirit Templar at no maintenance cost for every player are a good idea. This way everyone who plays on the server will have a safe protected spot that they can settle on. Then the more ambitious types can earn coins by various means to expand them if they so desire. You could always have some inactivity period associated with the free deeds to remove the unused ones, as long as it is not too short. Say at least 30 days, if not longer. I also like a lot of your innovative features added that WO players have mentioned within various suggestions there. Shows you are not afraid of the "easy mode" resistance movement that so dominates WO. WU is a much faster paced game and it is good to see you are embracing that concept within these updates that you have listed here. No doubt it will be an enjoyable server to play upon if you continue to develop it along these lines. Happy Trails=Ayes= 2 Share this post Link to post Share on other sites
Posted November 15, 2015 Looks nice. I think I'll just drop by and have a look! Share this post Link to post Share on other sites
Posted November 16, 2015 Looks nice. I think I'll just drop by and have a look! Hey thanks Hope to see ya ingame more often. Share this post Link to post Share on other sites