Posted October 30, 2015 yep, ill definately be using the textures. Your doing a great job on them so im definately going to stick them in as long as you make and release them. Getting control of the spawn rate should not be too difficult,. I havent looked at it much as im in Blender most of the time these days but it seems to me that if you emulate what Ago is doing or base everything on a mod loader of some sort, then you should be able to expose some controls to handle individual spawn rates. Also Im not certain i would release them in packs and stick to releasing individually, at least at first, so people can pick which ones they want to put in. Once you have something in place that gives people control over the ones they want in and not in, then start releasing in packs. Just my opinion on it though. I set the rate for zebra to spawn at the same rate as bulls. This was a pretty random choice but from my test it seems about right. The settings I had previously where for zebras to spawn at the rate as horses. Which resulted in too many zebras, imo. Gotta remember that horses spawn in different colors which offers a variety, while zebras do not. All the changes I make are open for test and criticisms. Nothing has to be final. With the next release when I implement the custom horse templates. It will be very easy for players to choose which new horses they want and which they don't. This wont apply to new animals though like the Ocelot and Zebra. 2 Share this post Link to post Share on other sites
Posted October 30, 2015 (edited) Edited October 30, 2015 by AbsolutelyNobody 3 Share this post Link to post Share on other sites
Posted October 30, 2015 Those look great. Cant wait to get them in game! Share this post Link to post Share on other sites
Posted October 30, 2015 With the next release when I implement the custom horse templates. It will be very easy for players to choose which new horses they want and which they don't. Awesome Share this post Link to post Share on other sites
Posted October 30, 2015 Custom horses are here! MoreAnimalsMod_1.2.0 What it means:Added 10 new horse color possibilitiesGave them generic names (custom 1-10)Simply replace any Horse_custom[1 - 10]_512.png with the texture of your choiceNever again worry about replacing existing horses! (unless you have 10 custom textures then I'll add more )Foals and corpses use the same texture, replace it once and your good!UpdatesRide-able ZebrasZebra spawn count reducedTo doTest the changes we have made so far (Please report bugs!)Document changes madeFix bugs 1 Share this post Link to post Share on other sites
Posted October 30, 2015 This is amazing, I can't wait to try this! Thank you for making this mod! Share this post Link to post Share on other sites
Posted October 30, 2015 Added the new horses and fixed a few issues with the corpse mappings 1 Share this post Link to post Share on other sites
Posted October 30, 2015 Just some quick ingame SS before i waste this server. Nicely done! 2 Share this post Link to post Share on other sites
Posted October 30, 2015 Now if we could take the hides of those special horses and make covers for our beds or rugs out of them that would be cool :-) If a little gross perhaps hehe! Share this post Link to post Share on other sites
Posted October 30, 2015 (edited) If you are looking for more reskin suggestions .... Giant Black Widow Also I would love to see in WINTER seasons, the wolves and bears have white fur and be VERY hard to see in the snow!If possible drop "artic fur" for some later crafting mod, meantime works same as reg fur for beds etc. Since CHAMPION scaled size up, maybe scale DOWN and reskin a wolf into a small grey fox with very low aggression ' high flee settings? Also some snAKE reskins that tones down the anaconda behavior into something not so terrifyingly terrible Also reskins maybe of "savannah gorilla" and "savannah hyena" and make non-diety versions? They would go well with zebra and ocelot for someone to make a SAVANNAH WORLD map panda & polar bears Mastiff Edited October 30, 2015 by Brash_Endeavors 2 Share this post Link to post Share on other sites
Posted October 30, 2015 (edited) Added the ability for GM's to set custom1-10 and marchador color traits for horses. Useful for testing. Not yet included in the mod. Screenshot: From now on I will edit my post on page 1 with update details. Edited October 30, 2015 by Crowley Share this post Link to post Share on other sites
Posted October 30, 2015 Can this be used to give cattle coat variations? That would make my day. Share this post Link to post Share on other sites
Posted October 30, 2015 Question: What happens if I add these to my server and someone joins who doesn't have the mod? How do the creatures appear to them on their client? Share this post Link to post Share on other sites
Posted October 30, 2015 (edited) right click the graphic.jar and click "open with winrar" Then navigate to creatures/horse Now drag your new texture right into that window and click ok Let it do its thing Edited October 30, 2015 by damine 1 Share this post Link to post Share on other sites
Posted October 30, 2015 sine its hallloween in Wo any chance we can take those animals reskins and make them actual animals and the lamps have there own version seperate from normal we can make IE umpkin lamps, that way we can have a setup year round? Share this post Link to post Share on other sites
Posted October 30, 2015 Question: What happens if I add these to my server and someone joins who doesn't have the mod? How do the creatures appear to them on their client? Looks like they show up like regular horses Share this post Link to post Share on other sites
Posted October 30, 2015 (edited) This is spectacular! Some ideas: Pink Unicorns Evil Unicorns Spawning zombie mobs Different breeds of dog. (Labrador? Dalmatian?) Spider that gives venom wounds. New types of snakes. (Copperhead? Coral snake?) New types of cows. (Hereford? Belted? Brangus? Charolis?) New types of chicken/rooster (Australorp? Leghorn?) retextured lava fiend (ice fiend? water fiend? venom fiend?) retextured lava spiders (ice spiders? etc) New types of pigs (black pig? Hell pig?) New big cats using mountain lion model. (Hellcats?) Domestic cats using wildcat model. New turtles using tortoise model. (Make them ridable) Edited October 30, 2015 by ArowhunTheOld 1 Share this post Link to post Share on other sites
Posted October 31, 2015 sine its hallloween in Wo any chance we can take those animals reskins and make them actual animals and the lamps have there own version seperate from normal we can make IE umpkin lamps, that way we can have a setup year round? You can spawn them as a gm, so i'm sure someone could attach the code to a recipe. Share this post Link to post Share on other sites
Posted October 31, 2015 Can this be used to give cattle coat variations? That would make my day. I'll probably make some soon Share this post Link to post Share on other sites
Posted October 31, 2015 Added the ability for GM's to set custom1-10 and marchador color traits for horses. Useful for testing. Not yet included in the mod. Screenshot: From now on I will edit my post on page 1 with update details. Does this mean that if I have for example 2 grey horses and they get a baby I could get a custom5 foal? Share this post Link to post Share on other sites
Posted October 31, 2015 Now if we could take the hides of those special horses and make covers for our beds or rugs out of them that would be cool :-) If a little gross perhaps hehe! I like that actually Share this post Link to post Share on other sites
Posted October 31, 2015 Does this mean that if I have for example 2 grey horses and they get a baby I could get a custom5 foal? I haven't tested breeding at all. I didn't do it much in WO either so I don't actually know how it usually works. Share this post Link to post Share on other sites
Posted October 31, 2015 I haven't tested breeding at all. I didn't do it much in WO either so I don't actually know how it usually works. Yeah I don't know a lot about it either, also not sure how to test it Share this post Link to post Share on other sites
Posted October 31, 2015 Very nice. Latest patched build with the new GM tool and AbsolutelyNobody's fixed mappings.txt If you already have custom horse textures installed with this mod, do not replace them with the textures included in this update! Unless you want to. This package also includes all the new horses. MoreAnimalsMod_1.2.1 2 Share this post Link to post Share on other sites