Posted October 25, 2015 (edited) Although the biom looks pretty accurate, not sure how it feels in game, definitely needs more work. but i thought i would toss it up for you guys that have been waiting plus a peak at some other maps i found and hacked together xD, i never did play asherons call so you guys have to help me out with the lore Heightmap 98% complete Bioms 30% complete Dereth 4096 Beta1 Download https://db.tt/Z78Xt2j2Ad Spoiler Dereth 2048 alpha1 Download: https://www.dropbox.com/s/p1xaifco8r9y4ec/Dereth%20Asherons%20Call%202048%20wip1.7z?dl=0 ------ OSTETH WIP OMISHAN WIP KNORR WIP ARRAVAK WIP Coming Soon™ Edited February 21, 2017 by Aum Updated 9 Share this post Link to post Share on other sites
Posted October 26, 2015 Great!Now someone needs to mod Olthoi into wurm unlimited! Share this post Link to post Share on other sites
Posted October 26, 2015 (edited) I fixed the 8bit problem with a 1 pixel radius gaussian blur in photoshop, it smoothed out the map quite nice Bit too smooth compared to the original posted before. Try making a high frequency dither noise in photoshop of small values near gray and blend that in. Edited October 26, 2015 by yarnevk Share this post Link to post Share on other sites
Posted October 26, 2015 One of my first thoughts was a dereth map, very cool. Share this post Link to post Share on other sites
Posted October 26, 2015 (edited) I LOVE YOU . 2000 to still now i own my AC account. and often deed using the game town names, was wondering how to make itlol hence my profile pic, i have nice olthoi pic i plan to get tattooed, for past 10 yr working really well, i was able to load it in an editor and add some biodomes, , trying to build arwic, with the old sub mines, put in protals. but they only go to where i set one, i hope to find away to let it act like subway. use each portal to fast travel to each end of the map, just like AC ;-)6 Edited October 26, 2015 by validate 1 Share this post Link to post Share on other sites
Posted October 27, 2015 now playing this map a few hrs now, I really want someone to make me olthoi's to add in as aggressive critters. Share this post Link to post Share on other sites
Posted October 27, 2015 Aum, make sure to check out the other generators that have been posted... they seem to be making faster progress than Buddha's, haha. Share this post Link to post Share on other sites
Posted October 27, 2015 i have tested them all, i am currently using arpy's edit as its the best one i feel atm for importing heightmaps, the cliff ratio and drop dirt fixesi could use AK's command line tool to import biomes but its really not so user friendly i think the api still has the rock layer bug that blayze mentions on page 20 of wgenerator post, which makes the opening a mine do some weird things and where rock and grass tiles meet is way bugged. able to dig down some tiles with rock on one side and grass on the other. on a side note maybe somewhere in the database you can edit the name of spiders to olthois Share this post Link to post Share on other sites
Posted October 28, 2015 (edited) Registered just to say this is awesome. Looking forward to more refinements! Edited November 1, 2015 by kaos00723 Share this post Link to post Share on other sites
Posted November 1, 2015 Not sure if you knew this or not but there's a much newer heightmap: Here And heightmap to actual in-game heights data: Here 1 Share this post Link to post Share on other sites
Posted November 1, 2015 Looks cool but its not useful at all.Walking and traveling on that terrain will be awful. Share this post Link to post Share on other sites
Posted November 1, 2015 I was there. I have caught a horse and visited 3/5 of the continent. No problem. There are no trees. 1 Share this post Link to post Share on other sites
Posted November 2, 2015 Will update soon, and work on a 4k version as well 2 Share this post Link to post Share on other sites
Posted November 10, 2015 small teaser from the 4k map, trying to get a feel for the right height, this is imported at 6000 max height and is feeling nice, im just working on my biome and touching up the heightmap still as the ocean was much to shallow. 2 Share this post Link to post Share on other sites
Posted November 10, 2015 Thanks a lot Aum, it's looking fantastic, can't wait! Share this post Link to post Share on other sites
Posted November 11, 2015 This is the map i am waiting for also, looks spot on so far Share this post Link to post Share on other sites
Posted December 17, 2015 This map looks really flippin' good. Share this post Link to post Share on other sites
Posted February 21, 2017 fixed download link still doesnt have trees! but the heightmap is included in the zip if you wanna paint your own bioms =P Share this post Link to post Share on other sites