Posted November 19, 2019 I installed the server mod launcher according to the instructions, however when I start "WurmServerLauncher-patched.exe" it opens the cmd window, runs through a lot of lines of text so fast that I only catch a couple words at most, then closes it without doing anything else I can tell. It also does not log anything for me to copy and paste here. I tried to record it so you could see what I mean but Windows 10's "X-Box Game Bar" doesn't exactly want to cooperate and allow that, and I don't have any other screen-recording software on this. Share this post Link to post Share on other sites
Posted November 19, 2019 open server.log the error will be recorded in there Share this post Link to post Share on other sites
Posted November 19, 2019 8 minutes ago, Cuddles said: open server.log the error will be recorded in there I had looked for it but earlier that file never appeared, the closest were "logging.properties" and "server.jar". After reading your reply I checked again for it and it truly wasn't there, but after restarting the computer and then running "WurmServerLauncher-patched.exe" again it finally showed up. Apparently it is "boatmod" causing the problem. I'm going to take it out and try again. The exact log file info reads: [05:46:54 PM] SEVERE org.gotti.wurmunlimited.serverlauncher.DelegatedLauncher: javassist.NotFoundException: embark(..) is not found in com.wurmonline.server.players.Player org.gotti.wurmunlimited.modloader.classhooks.HookException: javassist.NotFoundException: embark(..) is not found in com.wurmonline.server.players.Player at org.gotti.wurmunlimited.mods.boatmod.BoatMod.preInit(BoatMod.java:176) at org.gotti.wurmunlimited.modloader.ModLoaderShared.lambda$loadModsFromModDir$6(ModLoaderShared.java:166) at java.util.stream.ForEachOps$ForEachOp$OfRef.accept(ForEachOps.java:184) at java.util.stream.ReferencePipeline$2$1.accept(ReferencePipeline.java:175) at java.util.ArrayList$ArrayListSpliterator.forEachRemaining(ArrayList.java:1382) at java.util.stream.AbstractPipeline.copyInto(AbstractPipeline.java:481) at java.util.stream.AbstractPipeline.wrapAndCopyInto(AbstractPipeline.java:471) at java.util.stream.ForEachOps$ForEachOp.evaluateSequential(ForEachOps.java:151) at java.util.stream.ForEachOps$ForEachOp$OfRef.evaluateSequential(ForEachOps.java:174) at java.util.stream.AbstractPipeline.evaluate(AbstractPipeline.java:234) at java.util.stream.ReferencePipeline.forEach(ReferencePipeline.java:418) at org.gotti.wurmunlimited.modloader.ModLoaderShared.loadModsFromModDir(ModLoaderShared.java:164) at org.gotti.wurmunlimited.serverlauncher.DelegatedLauncher.main(DelegatedLauncher.java:20) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:498) at javassist.Loader.run(Loader.java:286) at org.gotti.wurmunlimited.serverlauncher.ServerLauncher.main(ServerLauncher.java:33) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:498) at PatchedLauncher.main(PatchedLauncher.java:20) Caused by: javassist.NotFoundException: embark(..) is not found in com.wurmonline.server.players.Player at javassist.CtClassType.getDeclaredMethod(CtClassType.java:1343) at org.gotti.wurmunlimited.mods.boatmod.BoatMod.preInit(BoatMod.java:163) ... 23 more *EDIT* After removing Boatmod it worked! Share this post Link to post Share on other sites
Posted November 21, 2019 boatmod would be broken from reading that, so remove it and try again Share this post Link to post Share on other sites
Posted February 8, 2020 We ran into a curious issue with local server packs. Server packs download just fine for everyone else but on the same network, the server packs gives the local client the public IP and cannot download the packs. Is there a way to fix this so if it detects a client on the same subnet, give them the local internal server IP for pack download? Share this post Link to post Share on other sites
Posted February 9, 2020 On 2/8/2020 at 2:00 AM, WesncIsMe said: We ran into a curious issue with local server packs. Server packs download just fine for everyone else but on the same network, the server packs gives the local client the public IP and cannot download the packs. Is there a way to fix this so if it detects a client on the same subnet, give them the local internal server IP for pack download? It's not currently something that the mod can do. Check if your router supports NAT Hairpinning (or sometimes called NAT Loopback) if it does you can configure it to redirect connections to the public ip from inside the network to the server. Share this post Link to post Share on other sites
Posted March 17, 2020 So I'm confused, is the modloader still required to run mods on WU or did the latest update remove the need to install the version to the server and client from the forums here? Do I still need to install ModLoader to Client/Server with latest WU update? Can I just create a "Mods" folder and drop mods in and expect them to run on latest WU update? Share this post Link to post Share on other sites
Posted March 26, 2020 So, I had installed the following mods to a server: ServerPacks HttpServer ServerMap HitchingPosts Configured out HttpServer and started the server (tested this with only those 4 mods too by the way) and no pack was being sent. The Hitchingposts were showing little ? bags. It wasn't until I removed ServerMap that the packs would be sent to the client at all. Now mind you I hadn't changed anything within the ServerMap configuration file at all, I left it all default except for maybe uncommenting a the following: Spoiler # ServerMap Mod configuration options # Remove the comment character '#' before the option you want to enable / change # always load the mod # Enable this to load the mod regardless of a servermap.properties file present #depend.ondemand=false # Add the serverpack with the map. Changing this to false will effectively deactivate the mod addServerMapPack=true # Render the map from server live data at server startup. # true: The map is rendered from server data # false: The map is read from pre-rendered images SERVERNAME/MAPNAME.png, SERVERNAME/render.png or mapdump.png renderServerMap=true # Select map renderer. Possible values are # shaded: renderer based on the internal flat map dump renderer # isometric: renderer based on the classic isometric map dump renderer renderer=isometric Share this post Link to post Share on other sites
Posted April 25, 2020 Quick Question: Hitching Post, can animals be unhitched freely? By anyone at any time? Or are there a couple of "rules" that apply? Like if the Animal is branded, only those who could lead the animal can unhitch it? Is there a way to lock the hitching post to prevent unhitching by people who should not be unhitching animals? Large or Small padlocks don't appear to give the option to lock. Share this post Link to post Share on other sites
Posted May 8, 2020 For me it doesnt work The patcher.bat wont work On the client modloader too By the server i get following errot: C:\WINDOWS\system32>set JAVA=java C:\WINDOWS\system32>if exist runtime\bin\java.exe set JAVA=runtime\bin\java.exe C:\WINDOWS\system32>if exist ..\runtime\bin\java.exe set JAVA=..\runtime\bin\java.exe C:\WINDOWS\system32>java -classpath patcher.jar;javassist.jar org.gotti.wurmunlimited.patcher.PatchServerJar Fehler: Hauptklasse org.gotti.wurmunlimited.patcher.PatchServerJar konnte nicht gefunden oder geladen werden C:\WINDOWS\system32>pause Drücken Sie eine beliebige Taste . . . in english it says he cannot find the mainclass How can i fix that?? Oh and do i really need the dedicatet server or should it work in the normal wurmserverlauncher folder too? Share this post Link to post Share on other sites
Posted May 9, 2020 Is it possible to use the Scriptrunner to run a "Server Shut-down warning" prior to the server actually shutting down? I use a host service that doesn't provide a method to do this and would like to be able to warn players online that the server is going to shut-down on it's usual schedule. Is there a way to do this, and if so.. How? xD Share this post Link to post Share on other sites
Posted October 11, 2020 When you cast Bag of Holding spell on a container it has a description when examined that it has Courier cast upon it. So I think something needs to be tweaked for the current version of WU. with that said the spell still does as it's supposed to the descriptor text is wrong AND it sets the flag (in GM settings) for Courier as well. Share this post Link to post Share on other sites
Posted October 11, 2020 On 3/16/2020 at 8:26 PM, Zera said: So I'm confused, is the modloader still required to run mods on WU or did the latest update remove the need to install the version to the server and client from the forums here? Do I still need to install ModLoader to Client/Server with latest WU update? Can I just create a "Mods" folder and drop mods in and expect them to run on latest WU update? The mod loader is only incorporated into the BETA branch of WU, the last update has not been pushed to public. Share this post Link to post Share on other sites
Posted October 11, 2020 On 5/8/2020 at 8:54 AM, Darianna said: For me it doesnt work The patcher.bat wont work On the client modloader too By the server i get following errot: C:\WINDOWS\system32>set JAVA=java C:\WINDOWS\system32>if exist runtime\bin\java.exe set JAVA=runtime\bin\java.exe C:\WINDOWS\system32>if exist ..\runtime\bin\java.exe set JAVA=..\runtime\bin\java.exe C:\WINDOWS\system32>java -classpath patcher.jar;javassist.jar org.gotti.wurmunlimited.patcher.PatchServerJar Fehler: Hauptklasse org.gotti.wurmunlimited.patcher.PatchServerJar konnte nicht gefunden oder geladen werden C:\WINDOWS\system32>pause Drücken Sie eine beliebige Taste . . . in english it says he cannot find the mainclass How can i fix that?? Oh and do i really need the dedicatet server or should it work in the normal wurmserverlauncher folder too? It works fine with the WurmServerLauncher version as well, it's still a dedicated server it's just set for local by default. Share this post Link to post Share on other sites
Posted October 18, 2020 On 10/10/2020 at 11:40 PM, Greystar said: The mod loader is only incorporated into the BETA branch of WU, the last update has not been pushed to public. I'm hoping the last update (not the beta) is not finished because they are going beyond what they initially published. Not expecting anything different but hoping. Share this post Link to post Share on other sites
Posted November 26, 2020 I am facing a problem with SpellMod, when trying to remove the limit and delay of the prayers it doesn't seem to work.The server starts normally, but does not have the effect of the mod Share this post Link to post Share on other sites
Posted November 26, 2020 remove the # before the line your editing 1 Share this post Link to post Share on other sites
Posted November 26, 2020 Dude, you're a genius; Now I just need to know how to bury the creatures with the Wyvern mod. Thank you very much! Share this post Link to post Share on other sites
Posted January 3 (edited) I have the crop mod but crops are still turning to weeds for me? Other mods are working fine. I can see in the log that crop mod is loaded with everything else. But crops still turn to weeds. Here's my config: # true: prevent crops from growing to weeds disableWeeds=true # number: additional results from harvests #extraHarvest=0 I also have the Better Farming mod, I wonder if it could be causing a conflict? UPDATE: Fixed. Somehow I was missing the properties file. Edited January 4 by Kiama Share this post Link to post Share on other sites
Posted January 17 https://github.com/ago1024/WurmServerModLauncher/releases/tag/v0.44.1 Version 0.44.1 modloader Fix horse traits and custom creature colors Fix corpse colors Share this post Link to post Share on other sites