Posted February 24, 2016 https://github.com/ago1024/WurmServerModLauncher/releases/tag/v0.16-beta1 Version 0.16-beta1 Adjust to beta server api NOTE: This is a compatibility release for the beta branch. It will NOT work on the current (2016-02-24) public branch. I will update the latest release when the public branch is updated. Share this post Link to post Share on other sites
Posted February 29, 2016 Mod loader not working for me. Tried everything i found on web without result. After running modlauncher.bat window closing and that what i have got: http://screenshot.sh/m7ydNu3VGvmzu Help. Share this post Link to post Share on other sites
Posted February 29, 2016 (edited) Are you running the beta branch pupeq? This will only work with that version. If your running production version of the server code you'd need to run this modloader. https://github.com/ago1024/WurmServerModLauncher/releases/tag/v0.15.2 Edited February 29, 2016 by razoreqx Share this post Link to post Share on other sites
Posted February 29, 2016 (edited) 7 minutes ago, razoreqx said: Are you running the beta branch pupeq? This will only work with that version. Tried with most of available released versions. With newest as well. Not working. I did like in this tutorial: Edited February 29, 2016 by pupeq Share this post Link to post Share on other sites
Posted February 29, 2016 (edited) 15 minutes ago, razoreqx said: Are you running the beta branch pupeq? This will only work with that version. If your running production version of the server code you'd need to run this modloader. https://github.com/ago1024/WurmServerModLauncher/releases/tag/v0.15.2 Pasted files form your link(modlauncher.zip) to my dedicated servwer directory and it started to work, finally. THANK YOU! Edited February 29, 2016 by pupeq 1 Share this post Link to post Share on other sites
Posted March 1, 2016 New production server released today 1.0.0.3, old server mod wont work, assuming we have to use the Beta version till you can catch up. Share this post Link to post Share on other sites
Posted March 1, 2016 https://github.com/ago1024/WurmServerModLauncher/releases/tag/v0.16 Version 0.16 Merge changes from beta branch Adjust to new server API No changes from 0.16-beta1 1 Share this post Link to post Share on other sites
Posted March 1, 2016 I hate to deliver bad news but they broke the harvest mod portion of the modloader.. Its still rotting crops. Share this post Link to post Share on other sites
Posted March 1, 2016 The bug comes with a second class the TilePoller class which polls croptiles too now. The method was there from day one, they seem to have activated it so it also polls the crop tiles now. Class: TilePoller Method: checkEffects Adding the same code the this method too should deal with the bug. 1 Share this post Link to post Share on other sites
Posted March 1, 2016 17 minutes ago, Sklo:D said: The bug comes with a second class the TilePoller class which polls croptiles too now. The method was there from day one, they seem to have activated it so it also polls the crop tiles now. Class: TilePoller Method: checkEffects Adding the same code the this method too should deal with the bug. Above my pay grade Waiting on Ago to release the new Jar. Share this post Link to post Share on other sites
Posted March 1, 2016 (edited) Yup this seems to work but the bug comes from this awful feature management which is bugged like hell. if (!Features.Feature.CROP_POLLER.isEnabled()) { } //why NOT? No idea why you want to use the code when it is disabled not really getting why the ! - NOT is there Edited March 1, 2016 by Sklo:D 1 Share this post Link to post Share on other sites
Posted March 1, 2016 im starting to wonder if CC hates Modders Share this post Link to post Share on other sites
Posted March 1, 2016 (edited) Not sure why they added this it makes no sense at all. When you turn this second crop tile poller off then it is turned on.... But well this feature management is awful and completly bugged. Edit: The NOT ! has been there also in the previous code revisions, so seems that they fixed something within the feature management and broke this, because the NOT maybe is a bug? not sure... Edited March 1, 2016 by Sklo:D 1 Share this post Link to post Share on other sites
Posted March 2, 2016 https://github.com/ago1024/WurmServerModLauncher/releases/tag/v0.16.1 Version 0.16.1 CropMod Prevent growing to weeds in TilePoller 3 Share this post Link to post Share on other sites
Posted March 2, 2016 Hi, Since your Mod Loader is allready a part of Citadell Server Admin-Panel, would it be possible that you add the Bounty Mod? The Maker wasn´t seen since 22 Feb and i don´t know how to update the Mod to the newest Patch.... Best Regards Caduryn Share this post Link to post Share on other sites
Posted March 2, 2016 Seems to work for me. Built the bountymod (version 1.5.1), dropped it onto my testserver. "Sacrificed" a cow and it said I got 1copper. So no. I won't include it. I wouldn't include it if it was broken but then I could at least attempt to fix it. Share this post Link to post Share on other sites
Posted March 2, 2016 4 minutes ago, ago said: Seems to work for me. Built the bountymod (version 1.5.1), dropped it onto my testserver. "Sacrificed" a cow and it said I got 1copper. So no. I won't include it. I wouldn't include it if it was broken but then I could at least attempt to fix it. I verified our server version of the bounty mod we've been using .. it is in fact 1.5.1 and working fine. Share this post Link to post Share on other sites
Posted March 4, 2016 On 3/2/2016 at 8:07 PM, Caduryn said: Hi, Since your Mod Loader is allready a part of Citadell Server Admin-Panel, would it be possible that you add the Bounty Mod? The Maker wasn´t seen since 22 Feb and i don´t know how to update the Mod to the newest Patch.... Best Regards Caduryn just uninstall and then reinstall it new from the admin panel, then you will get the newest version Share this post Link to post Share on other sites
Posted March 13, 2016 Ummm .... Didn't this pack have the Hitching Post mod at one point? If so, what happened to it? The one I have loaded at the moment is just appearing as a bag on the ground and not working. Was the mod bugged and therefore removed? Share this post Link to post Share on other sites
Posted March 13, 2016 I believe Ago's latest include of the hitching post mod can be found in a zip file in an earlier version of the server mod release. https://github.com/ago1024/WurmServerModLauncher/releases/tag/v0.15.1 Share this post Link to post Share on other sites
Posted March 15, 2016 (edited) The hitchingpost mod is basicly just a demo case of how new items and new vehicles can be added with the modloader. I don't actively develop it so it's not in the main distribution. I usually only push the zip when there are actual changes to the mod. Edited March 15, 2016 by ago Share this post Link to post Share on other sites
Posted March 16, 2016 On 12/03/2016 at 8:22 PM, Romen said: Try Sadly it's not modloader compatible. Share this post Link to post Share on other sites