Posted October 21, 2015 Hello! I'm looking at map and server creation and I'm wondering if there is any way to set a cap on the natural resource quality for a specific server/world. What I'm looking to do is sort of use Epic as a framework and have each faction have a home island/server with a bigger and more diverse mainland. I would like the home islands to have a maximum resource ql (wood, iron, anything you would gather/collect) to encourage having bases on the mainland, but still allow a sort of safety net on the home islands. Does anyone know if it is possible to achieve this with the current tool set? Thanks!Llurendt Share this post Link to post Share on other sites
Posted October 23, 2015 Has anyone seen or heard anything in this regard? If not, I'll be making a mod request post. Share this post Link to post Share on other sites