Posted October 21, 2015 Please someone mod in guns. pls. 4 Share this post Link to post Share on other sites
Posted October 21, 2015 You do realize that guns would do to swords and armor what they did in RL history, don't you? All of it would instantly be obsolete. It is a medieval game, before the time of guns, and there would be mayhem in making the game balanced for pvp with guns. Share this post Link to post Share on other sites
Posted October 21, 2015 can we get weapon skins too Share this post Link to post Share on other sites
Posted October 21, 2015 yeah and then you can profit off of gambling mini game for weapon skins! If only someone has thought of this before they would be rich! Share this post Link to post Share on other sites
Posted October 21, 2015 Need "Nitrogen Gas" and "Acid Overdose" spells. Share this post Link to post Share on other sites
Posted October 21, 2015 >https://www.youtube.com/watch?v=EzFaSiV-i0g Share this post Link to post Share on other sites
Posted October 21, 2015 This is laughably terrible. I mean, it's your game, if you wanna mod in guns, go ahead, but I'm gonna laugh at ya. Share this post Link to post Share on other sites
Posted October 22, 2015 This could be done as a new type of bow with a 0 second timer and new models and textures, with a new item "bullet" as a required ammo type, which you should probably craft from brass, lead, and gunpowder (charcoal + ash). Would require a modified version of Archery.class and Arrow.class, as well as the required changes to the item classes. Modifying the jar file to accomplish this becomes the difficult part. Share this post Link to post Share on other sites
Posted October 22, 2015 >https://www.youtube.com/watch?v=EzFaSiV-i0g Share this post Link to post Share on other sites