Posted January 5, 2016 Update 1/4/2016 Updates CreatureMod has been added, adding some breedable creatures and new types to fight, in order to see models you will have to download and install Ago's Client Mod Loader. As part of the 2016 plan, We have rolled out client graphics adding the CreatureMod to get people interested. We have some custom banners that we will also be rolling out in the next update.You can find instructions for installation in the Client Download thread. Share this post Link to post Share on other sites
Posted January 5, 2016 I bounced between a few WU servers finally settling here. Nice server, nice people and a responsive community to include GMs that like to sneak up on you after you put a ticket in scaring you in the process. There is a PvP area coming soon (how soon Ira? Soon!) as they are testing it out now. Me Im a PvE guy but im sure it will be handled with as much attention/dedication the PvE side receives. Share this post Link to post Share on other sites
Posted January 7, 2016 Update 1/6/2016 Updates New banners for Baphomet, BOS, Skull, Jolly Rogers and the Imperial Russian banner has been added. If you are using the mod loader, they will automatically be downloaded upon login. Hitching post recipe has been fixed and is now craftable again. Tallbanners, Flags and Banners from Chaos (WO) PMKs have been added from Macedon & Valhalla Descendants. The hitching post now has its own model. Possible fix for disappearing items when transfered from crate to crate within a wagon. For instructions in installation for the Client, Look at the Custom Client Download thread Share this post Link to post Share on other sites
Posted January 12, 2016 Update 1/11/2016 Updates Starter tools should now have no price Hitching Posts model was fixed Fix for dug items not setting owner ID properly on others deeds. We have fully rolled out client graphics and the ball is now rolling, many new windows have opened and look forward to what the future brings for us in the realms of client modding. As a small teaser, a new wagon type will be added(click for image). Share this post Link to post Share on other sites
Posted January 13, 2016 We now have a facebook page! Like us on facebook! https://www.facebook.com/RedNeckSolutionsGaming/ Share this post Link to post Share on other sites
Posted January 14, 2016 Update 1/13/2016 Updates Fix for dirt piles bugging out Share this post Link to post Share on other sites
Posted January 16, 2016 Update 1/15/2016 Updates A new spell has been added from a suggestion: The water detection spell. The water detection spell is a Vyonra spell that will detect the water by the lowest corner of the tile. Share this post Link to post Share on other sites
Posted January 19, 2016 Update 1/18/2016 Updates Chests with items can be loaded into wagons and carts. Starter tool QL was lowered to 30ql and all new players will recieve cloth armour. Share this post Link to post Share on other sites
Posted January 20, 2016 Update 1/20/2016 Updates Emergency Update for Official Wurm Server Update 1/20/2016 Tortoise spawn rate was trippled. Uttacha spawn rate was doubled Sol Demon spawn rate was doubled Tundra spawn rates were doubled Updated some secruity measures Fix from SQL field types Fix for some SQL errors causing hangs Weapon racks, bow racks, polearm racks, armour stands can now be loaded with items inside. Share this post Link to post Share on other sites
Posted January 24, 2016 We are accepting new staff positions for a Wiki team, view details and apply on our forum. Share this post Link to post Share on other sites
Posted January 26, 2016 Update 1/25/2016 Updates Fix for clay digging, and should now only dig 1 per 1000 actions. Increased valeri creature spawn rates and added them to some new biomes. Share this post Link to post Share on other sites
Posted January 28, 2016 Update 1/27/2016 Updates A major feature introduction of 2016 has been added: Affinity Cards! Affinity cards will allow players to trade affinities amongst eachother without the normal need to die to another player. You can buy these items at the merchant/trader at Paradise Lake. Share this post Link to post Share on other sites
Posted January 28, 2016 Update 1/28/2016 Updates Emergency Update for Official Wurm Server Update 1/28/2016 Share this post Link to post Share on other sites
Posted January 30, 2016 (edited) Danger awaits the seas... (A Sneak peak into the upcoming Vanity Pets update!) Edited January 30, 2016 by WesncIsMe Share this post Link to post Share on other sites
Posted January 30, 2016 Update 1/29/2016 Updates Added a new banner from Chaos, the newly updated JK PMK banner, keeping the old banner and adding the new as a separate item. Fix for new players spawning with a 300ql steel & flint. Share this post Link to post Share on other sites
Posted February 2, 2016 Update 2/1/2016 Updates Monthly silver for January has been given. Share this post Link to post Share on other sites
Posted February 4, 2016 Update 2/4/2016 Updates Emergency Update for Official Wurm Server Update 2/4/2016 If you changed your Wurm Unlimited to the previous version branch, You will have to select the main branch to connect again. Share this post Link to post Share on other sites
Posted February 5, 2016 Vanity Pets update is due tonight so head on over to our Facebook page for a sneak peek at the Vanity Pet Update and your chance to win a FREE RIDABLE DRAGON: https://www.facebook.com/RedNeckSolutionsGaming/ Share this post Link to post Share on other sites
Posted February 6, 2016 Update 2/5/2016 Updates Vanity pets are live! As per 2016 Plans & Goals, Vanity pets are now live, allowing players to buy ridable pets from a trader/merchant that they can assign names to. We would love to hear your input on this new feature in regards to tweaks or new animals aswell! The winner of the free dragon contest can be found on our Facebook page! Share this post Link to post Share on other sites
Posted February 23, 2016 Update 2/22/2016 Updates Nogump spawns were decreased. Share this post Link to post Share on other sites
Posted February 23, 2016 We are soft-launching our new PVP Server today and welcome everyone to join us for this new chapter for the future of our server! What is a soft launch? A soft opening is the first time the pvp server will open up and welcome players but will not be considered a Grand Opening. This allows us to have time to ensure everything on the pvp server is working as it should Check the post on our forums for more details on server specifics and conversion details! Share this post Link to post Share on other sites
Posted March 1, 2016 Update 3/1/2016 Updates An emegency was issued and the server has been updated to the Official Wurm Update. Share this post Link to post Share on other sites
Posted March 5, 2016 Update 3/4/2016 Updates Action timers should now take into account WoA on tools even if slightly Updated some secruity measures Monthly Silver for Feb has been given out. Random Freedom stones were removed from PVE(Paradise) Possible fix for the crop tile poller not going by what the server dictates. Cave Dellings were enabled on PVE(Paradise) Transformation of resource tiles were enabled on PVE(Paradise) Changed Son Of Nogump spawn tile type. Macedon Wagons were added from WO. The WL was removed from PVE(Paradise) and now only exists on PVP(Wild) Inactive deed check was ran and results will be posted up within 48 hours. Some mods were optimized to use less memory. The WL was removed from the PVE server as an WU Update that made Artifacts/WL/BL stop working as a result. Players will have to seek out priests/followers on their own server or take a trip to the WL in order to priest/become a follower.If you did not recieve monthly silver, take a look at Stone's guide. Share this post Link to post Share on other sites
Posted March 8, 2016 Update 3/7/2016 Updates Action timers with woa were slowed down. Crops should no longer rot into weeds Share this post Link to post Share on other sites