Posted October 6, 2015 (edited) Active Permissions really should retain their groups. Once you set your permissions, everyone is lumped into one huge list of names in alphabetical order with no indication of their roles. They should be broken into Village, Allies, Friends at the very least with "Everyone" all by itself somewhere at the bottom. EDIT again: The first time you open the items permissions, you have a nice universal checkbox for the whole group. It would be really great if that stayed too. Edited October 6, 2015 by Audrel Share this post Link to post Share on other sites
Posted October 6, 2015 Just to be clear - the owner of an item is the person who last had it in their inventory? Makes a difference for BSB/FSB's and other lockable containers that are planted outside and not locked. For example, if I found an abandoned BSB made by someone else, took it back to my place, planted it (let's say off deed) and then someone else puts a lock on it do I loose access to its contents, or will I have manage options? Share this post Link to post Share on other sites
Posted October 6, 2015 Seriously do we need to complain about all the restarts?? They are on the ball addressing things pretty damn quick as they arise! Sure it interrupts whatever you may be doing but on the other side you would be bitching even more if they weren't fixing them. Don't log in for a few hours then.... Great job on the release was timely and addressing things that have come up because of it has been right on point!! uh... seriously try to read it again. it was joke. normaly mentioned with some nice "^^" chars (oh look ! i put them there ! ). im happy with the restarts - meditating 41 now and every permission set. ty tich and crew Share this post Link to post Share on other sites
Posted October 6, 2015 (edited) It was a general comment if i had intended it to be directed at you (noemel) I would have quoted your post sorry for any confusion! Edited October 6, 2015 by Mistvengery Share this post Link to post Share on other sites
Posted October 6, 2015 I hope you will also make it possible to sacrifice on an empty altar. If not then a keybind isn't very helpful since you still won't be able to queue actions. Good point, will check tomorrow to see if it will be changed 1 Share this post Link to post Share on other sites
Posted October 6, 2015 thanks so much for adding this! Fences are now paintable. Share this post Link to post Share on other sites
Posted October 6, 2015 Just to be clear - the owner of an item is the person who last had it in their inventory? Makes a difference for BSB/FSB's and other lockable containers that are planted outside and not locked. For example, if I found an abandoned BSB made by someone else, took it back to my place, planted it (let's say off deed) and then someone else puts a lock on it do I loose access to its contents, or will I have manage options? The owner is the person who dropped/unloaded it. The easiest way to check if you're the owner is to see if you have the "rename" option. Share this post Link to post Share on other sites
Posted October 6, 2015 Is it possible to see why, and then fix being unable to cast wild growth in a village you are not a member of? we tried doing it with every setting ticked and we just couldn't get it to affect things. Share this post Link to post Share on other sites
Posted October 6, 2015 Fix for player gods, so they allow flatten and level in caves if they can mine. [23:10:12] Nahjo would not approve of that. When I try to level with my Nahjo priest inside my mine Share this post Link to post Share on other sites
Posted October 6, 2015 Deed Plan export still crashes to desktop. Share this post Link to post Share on other sites
Posted October 6, 2015 (edited) Love the changes to permissions. Edited October 6, 2015 by Stargrace Share this post Link to post Share on other sites
Posted October 6, 2015 Could you please allow us to add ALL perms to a individual player?and add attaching locks back for alliance. This prevents people from reattaching their lockpicking locks.Mayor should be able to add whichever permission he chooses to a role and not have some excluded. Thanks. Share this post Link to post Share on other sites
Posted October 6, 2015 Fantastic update, especially the new permission system! To Tich and everybody else involved - from the bottom of my heart, thank you for all the time and hard work put into this!!It's going to make life so much easier and opens up new possibilities :-) I think you did a great job at explaining what you were planning for each part of the permission system and taking the feedback into account - thanks once again! 1 Share this post Link to post Share on other sites
Posted October 6, 2015 (edited) very happy with new permissions works great,,,, but why the hell you didnt do a bit work on merchant menage! edit. also would be great if we can see village plan at every token for each village, public and nice, Edited October 6, 2015 by Sila Share this post Link to post Share on other sites
Posted October 6, 2015 Small issue, If the deed settings for repair isn't enabled, it also prevents you from repairing any item that is in your inventory as well.. This permission should only pertain to world objects (carts, wagons, boats) and not a blanket cover of all repairing. Share this post Link to post Share on other sites
Posted October 6, 2015 It appears that once I brand my horse, I can no longer lead it while it's in my village. I appear to have all the permissions for the deed, but when I activate my rope and r-click on the horse the lead option is not there. I then go to Manage Animals, and unbrand him from there, and I can lead him again. The horse has no bridle. Share this post Link to post Share on other sites
Posted October 6, 2015 I don't understand why there's bed permissions... does somebody steal your bed Tich? Share this post Link to post Share on other sites
Posted October 7, 2015 I don't understand why there's bed permissions... does somebody steal your bed Tich? Which leads to an interesting question regarding bed history doesn't it. Share this post Link to post Share on other sites
Posted October 7, 2015 problem is also you can do nothing now on deed!!!! refresh [02:11:55] The guards kindly inform you that you are not allowed to do that here. pray [02:12:54] The guards kindly inform you that you are not allowed to do that here. build boats [02:14:01] The guards kindly inform you that you are not allowed to do that here. we can do all that before and there is no special settings for that... Share this post Link to post Share on other sites
Posted October 7, 2015 (edited) players are rondomly hostile on pve cant drop on deeds items but can plant if no option pickup Edited October 7, 2015 by Sila Share this post Link to post Share on other sites
Posted October 7, 2015 I don't notice anything of what you say guys.Everything here working perfectly. Share this post Link to post Share on other sites
Posted October 7, 2015 Great update! Best patch notes in a while Except the bugs, but hopefully they are fixed soon. Share this post Link to post Share on other sites
Posted October 7, 2015 (edited) Thank you Tich for the work you have put into this. Some glitches are to be expected with such a major change and they are being addressed quickly. Thank you again. edit: And thank you to anyone else involved. Edited October 7, 2015 by Huserx 1 Share this post Link to post Share on other sites
Posted October 7, 2015 (edited) i go and brand all my animals before the restart and now after the restart there all unbranded again what is going on i have to recheck my permissions every time after a restart and things keep coming up messed up either please fix all the issues at one time or stop messing with the ones that are already done thank you. When the permissions first came out i had to go and put new locks on all my carts and wagons because they where all missing after this last restart i have some that are missing locks again., Edited October 7, 2015 by kristof Share this post Link to post Share on other sites
Posted October 7, 2015 I noticed my horses had no brands on them either yesterday but I am not rebranding them until this problem at least is resolved. =Ayes= Share this post Link to post Share on other sites