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Holeron

Repairing a house wall glitch?

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Hi , after login i did a short verification and one of my walls was at 10 damage so i got a brick and started to repair but i got that:


before starting to repair> [16:47:31] QL=70.658264, dam=10.000798


 


after i repaired the wall>  [16:47:41] QL=70.61731, dam=7.982254E-4


 


not sure what's about so i just suppose it's a glitch.


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I don't see any glitch?  It's showing 0.000798 dmg left over after the 10 from repair, just in a different format


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Oh, the E-4 refers to the decimal position. 


 


I'd be curious whether it is still showing this or if it was temporary.

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Each repair action on a wall should repair it down by 10 damage right? I'm certain this is how it is for both bridges and buildings, so what I'm curious about is why'd it only repair three damage down to 7.982254E-4, the E-4 does sound a bit suspicious but I'm not entirely sure if it makes a difference to anything.


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it equals 0.000798 - E-4 means you need to move the decimal point to the left by 4. It is displayed in normalized scientific notation - which is a display bug in Wurm I suppose :D


Edited by Jaz

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