Posted August 19, 2015 Not even slightly game breaking unless there is a food fight. 1 Share this post Link to post Share on other sites
Posted August 19, 2015 this has been in the game since i started 3 years ago and this is the first time that I am seeing a post about it. But again not really game breaking but kind of.....funny Share this post Link to post Share on other sites
Posted August 19, 2015 Actually, it was fixed in the last update. Seems today, cow milk is back to the axe and sheep milk is back to the fishing hook. 2 Share this post Link to post Share on other sites
Posted August 19, 2015 It crops up off and on with some updates. Use to make cracks about when milk goes bad. Share this post Link to post Share on other sites
Posted August 19, 2015 (edited) Bison milk is now a wooden shield. And I'm seeming unable to milk my sheep, though that may be an uptime thing I guess...seems possibly broken again. As stated above, none of this is game-breaking. HOWEVER, it is silly things like this that happen almost every update - for no good reason from a programming or code standpoint - that make many of us question what the heck goes on behind-the-scenes, and how many of these less-obvious, potentially game-breaking mechanical things happen on and off every update, that just don't have a visible front-end for us to see... It lowers confidence in things being buttoned up, and creates a perception of issues where none need exist. Edited August 19, 2015 by Mirax Share this post Link to post Share on other sites
Posted August 20, 2015 Should be fixed with todays update. Well for new Milk. Share this post Link to post Share on other sites
Posted August 20, 2015 Verified fixed with today's update http://forum.wurmonline.com/index.php?/topic/129098-fixed-some-collision-issues/ Checked cow, sheep and bison milk. All are milkable and all have the correct milk droplet icon. (If you have old milk, it will still show the incorrect icon). Share this post Link to post Share on other sites