Posted August 18, 2015 Now more slope-y and sand-y 13 Share this post Link to post Share on other sites
Posted August 18, 2015 Nice to see some changes. Would like to see more, want to see Sloping Sands be the best new player spawn in all of Wurm! Share this post Link to post Share on other sites
Posted August 18, 2015 (edited) Looking better glad to see the marsh dissapear. Edited August 18, 2015 by Pride Share this post Link to post Share on other sites
Posted August 18, 2015 just...please remove the perimeter wall. Personally, I preferred the birch forest, but y'know, that's just me. But when I was a newbie, I spent my first few months living in a cave in the SS perimeter, so that when something threatened me, I could just run into SS and have those nice young templars deal with it. That kept me non-clobbered and fed, but the new wall around the deed makes that a whole lot less practical, as you might have to drag hostile mobs a fair way to get any help. 2 Share this post Link to post Share on other sites
Posted September 16, 2015 Now if someone could torpedo Irish Farms to open the harbor..... Share this post Link to post Share on other sites
Posted September 16, 2015 Man the SS of my newb days is gone and its sad but also pretty good looking . Share this post Link to post Share on other sites
Posted October 9, 2015 I spent my newb months living just outside the North perimeter in a cave as well. The birch trees were great for making things and the templars were already ready to save my butt from the hordes of spiders that used to be around there. Not very friendly for new players to hang out around now. Share this post Link to post Share on other sites