Posted June 19, 2015 If you manage to fall onto the top of an inner wall (pictured below) you will be instantly teleported to ground level, taking no falling damage. The tile border below the wall pictured is another inner wall, followed by two floors of tiles with no inner wall on that particular tile border. To reproduce this you would simply have to walk onto the top of an inner wall that is not at ground level. What I expected to happen was to be able to walk on top of the inner wall and not fall through it. I suppose collision on top of a wall would be nice so that we can (carefully) walk on the top of a wall. At minimum it would be nice if the wall deflected us to one side of the wall or the other instead of teleporting us to the ground level. The inner wall I tested this on: I fell through another inner wall which I have highlighted here: Through another floor (with no inner wall) to ground level: Share this post Link to post Share on other sites