Posted May 18, 2015 This idea was tossed around the alliance and in my head today, and I had to see if it was possible on the test server. Though this screenshot is from test, I wanted to share with everyone this awesome concept! Its a boathouse! Finally, boats can be protected by a cozy roof, of course only aesthetically and not governed under the permissions of the writ however. I was also thinking that if you did the same concept within a complete donut-shaped building, the bottom of the bridge could create an arched dome of a roof - which could nicely house a long table for a dining chamber or a royal court. Cant wait to see how this is used in the future! Take these ideas and post here what you do with them! that looks AMAZING 4 Share this post Link to post Share on other sites
Posted May 18, 2015 Nice my Castle Idea will work then. Share this post Link to post Share on other sites
Posted May 18, 2015 (edited) I was also thinking that if you did the same concept within a complete donut-shaped building, the bottom of the bridge could create an arched dome of a roof - which could nicely house a long table for a dining chamber or a royal court. Cant wait to see how this is used in the future! Take these ideas and post here what you do with them! Would also make a good arena for player run events or even a market hall kind of a thing. This is the kind of things i was waiting to see the bridges over water/valleys are cool but this is how they are going to make the game great is in the building designs. Edit: That is why it is a shame it is restricted to only in open space...maybe they will get more loose with the restrictions as they get more familiar on how they are going to work in house design. Edited May 18, 2015 by Kegan Share this post Link to post Share on other sites
Posted May 18, 2015 (edited) wow lei something like this is now on my to-do list. i need a boat house or several like that in my life just imagine building several of those in a row Edited May 18, 2015 by Tokeri 1 Share this post Link to post Share on other sites
Posted May 18, 2015 I'm curious now about decay.. will bridges decay at the same rate as a house? or more like a road? Does ondeed make a difference than offdeed? Share this post Link to post Share on other sites
Posted May 18, 2015 This idea was tossed around the alliance and in my head today, and I had to see if it was possible on the test server. Though this screenshot is from test, I wanted to share with everyone this awesome concept! Its a boathouse! Finally, boats can be protected by a cozy roof, of course only aesthetically and not governed under the permissions of the writ however. I was also thinking that if you did the same concept within a complete donut-shaped building, the bottom of the bridge could create an arched dome of a roof - which could nicely house a long table for a dining chamber or a royal court. Cant wait to see how this is used in the future! Take these ideas and post here what you do with them! I'm curious... is this a 3 tile wide stone bridge or 3 * 1 tile stone bridges? Can you put 2 bridges next to each other with no tile between them? Asking because my planned shipyard is 8 tiles long... that would be one awesome roof! Share this post Link to post Share on other sites
Posted May 18, 2015 (edited) Could not resist but have a go at a bridge Edited May 18, 2015 by badgirl2009 2 Share this post Link to post Share on other sites
Posted May 18, 2015 I'm curious... is this a 3 tile wide stone bridge or 3 * 1 tile stone bridges? Can you put 2 bridges next to each other with no tile between them? Asking because my planned shipyard is 8 tiles long... that would be one awesome roof! This is a 3x3 flat stone brick bridge. I was also curious as to having 2 bridges right beside one another. With how you can have a bridge up against the side of a building, I would guess that you could have multiple bridges beside one another. Even if you couldnt, having one tile "skylights" between wouldnt look that bad either, though. Share this post Link to post Share on other sites
Posted May 18, 2015 This is a 3x3 flat stone brick bridge. I was also curious as to having 2 bridges right beside one another. With how you can have a bridge up against the side of a building, I would guess that you could have multiple bridges beside one another. Even if you couldnt, having one tile "skylights" between wouldnt look that bad either, though. On test you could have them right next to each other so i am guessing it is the same for the live servers. Share this post Link to post Share on other sites
Posted May 19, 2015 (edited) I'm loving all the new bridge designs showcasing the innovative genius of our Wurmians! Keep creating and sharing your bridge designs with us. Edited May 19, 2015 by Araninke Share this post Link to post Share on other sites
Posted May 19, 2015 This idea was tossed around the alliance and in my head today, and I had to see if it was possible on the test server. Though this screenshot is from test, I wanted to share with everyone this awesome concept! Its a boathouse! Finally, boats can be protected by a cozy roof, of course only aesthetically and not governed under the permissions of the writ however. I was also thinking that if you did the same concept within a complete donut-shaped building, the bottom of the bridge could create an arched dome of a roof - which could nicely house a long table for a dining chamber or a royal court. Cant wait to see how this is used in the future! Take these ideas and post here what you do with them! 2 Share this post Link to post Share on other sites
Posted May 19, 2015 Wow folks. I haven't checked this thread for awhile, I'm blown away by the different designs and uses people have found for bridges. I'm not creative, so will be stealing ideas Share this post Link to post Share on other sites
Posted May 19, 2015 (edited) Outer wall, Edited May 19, 2015 by Bunnyman 12 Share this post Link to post Share on other sites
Posted May 19, 2015 There are some really great and creative designs in this thread! I am currently building a new market called Crossroads Exchange by Whitefay and managed to sneak a couple in myself. 7 Share this post Link to post Share on other sites
Posted May 19, 2015 The keep, View from outside the keep, 9 Share this post Link to post Share on other sites
Posted May 19, 2015 The keep, View from outside the keep, 1 Share this post Link to post Share on other sites
Posted May 19, 2015 (edited) Roller coaster effect all gone.(with only 1 lane completed) I dropped the gatehouse and lengthened it a few tiles and got a much smoother curve. In a game where everything is in straight lines these curves are a much welcome and needed addition. Ultimately going for something more like this with a few more buildings and such after i get all the terra done. A nice teardrop bridge running through and above all the buildings on deed. Then terminates at the main castle 7x8x11. Hopefully the scale works out ok. Edited May 19, 2015 by sunsvortex 5 Share this post Link to post Share on other sites
Posted May 20, 2015 (edited) Boat Channel into Puddlesby Edited May 20, 2015 by Pride 22 Share this post Link to post Share on other sites
Posted May 20, 2015 These screenshots are so fantastic! And here I thought I was not really interested in bridges, you all have proved me wrong 1 Share this post Link to post Share on other sites
Posted May 20, 2015 No more land bridge... well ok, there's a little left i need to dredge up in the background so sue me... 2 Share this post Link to post Share on other sites
Posted May 20, 2015 (edited) It is finished. Valley Road Bridge. L18 west of Botany Bay on the road that connects Grapeland and Valley Keep with Botany Bay. This is a good reason to build a portcullis at each end of a bridge which I am now doing. First there was a spider, then a brown bear and now a hell hound. The first two were not so bad since they would stand on the tile and remain plainly visible. The hell hound hides in the doorway to the left and cannot be seen until you get within one tile when it POPS out and attacks ambush style. You cannot lead make them follow you off the bridge. They stay at that same spot until killed. You could tame them I suppose. Edited May 21, 2015 by Sarcaticous 51 Share this post Link to post Share on other sites
Posted May 21, 2015 Sarcaticous, that is stunning beyond words. Share this post Link to post Share on other sites
Posted May 21, 2015 It is finished. Valley Road Bridge. on which end does Walder Frey live? great job! 2 Share this post Link to post Share on other sites