Posted April 13, 2015 (edited) no forward spawns plz. make us deed if we want "forward spawns" and give PMKs a fair chance Edited April 13, 2015 by platinumteef 1 Share this post Link to post Share on other sites
Posted April 13, 2015 Agreed the BL forward should be south 1 Share this post Link to post Share on other sites
Posted April 13, 2015 (edited) Back starter deeds maybe better in near the centre of the islands. better access for everyone. Edit: hmm then they will be closeish to the forward starter deeds :s lights near coast. its a PITA to get to on a newb character if its not Edited April 13, 2015 by Omar 1 Share this post Link to post Share on other sites
Posted April 13, 2015 Agreed the BL forward should be south 3 Share this post Link to post Share on other sites
Posted April 13, 2015 Lights should be equal distance to travel for all. 1 Share this post Link to post Share on other sites
Posted April 13, 2015 Lights should be equal distance to travel for all. 5 Share this post Link to post Share on other sites
Posted April 13, 2015 yup. maybe 50 tiles is big enough actually. not sure if 100 is needed. Share this post Link to post Share on other sites
Posted April 13, 2015 Forward bases should be a no go, just like HOTA deeds. They encourage hopping and general "cheese" style of play. Share this post Link to post Share on other sites
Posted April 13, 2015 No buildings at all on the central island, only caves and only on the outer limits of central.Just my opinion. Share this post Link to post Share on other sites
Posted April 13, 2015 Dat WL position geezeFull day for MR to priest lol*Edit: the home server portals were added to help save some time and encourage home players to join in pvp, not having forward bases pretty much reverses the point and completely defenestrates it when there has just been hours added with the monstrous map size Share this post Link to post Share on other sites
Posted April 13, 2015 (edited) http://i.imgur.com/pXd8Xm9.jpg Edited April 13, 2015 by Teosen 1 Share this post Link to post Share on other sites
Posted April 13, 2015 (edited) http://i.imgur.com/pXd8Xm9.jpg with that every other kingdom/light blocks off hota with non-destroyable no-build zones yet providing spawnpoints for template kingdoms... thus making it unfair to pmks. -1 Edited April 13, 2015 by Zekezor 3 Share this post Link to post Share on other sites
Posted April 13, 2015 The proposed locations would still be old capital distances when you consider map size, it's not challenge distance... Share this post Link to post Share on other sites
Posted April 13, 2015 (edited) forward bases promotes safety which will only mean that players will draw back if they see any threat which leads to no pvp, it also gives an advantage to default kingdoms both by safezones and land which blocks pmk positions if you want one there, build it. Edited April 13, 2015 by Propheteer 1 Share this post Link to post Share on other sites
Posted April 13, 2015 We don't need thouse Forward spawn. PMK's should have the same threatments 1 Share this post Link to post Share on other sites
Posted April 13, 2015 there is no need for forward bases, 1 starter deed/spawn point for each template is plenty... 3 Share this post Link to post Share on other sites
Posted April 13, 2015 Dat WL position geezeFull day for MR to priest lol*Edit: the home server portals were added to help save some time and encourage home players to join in pvp, not having forward bases pretty much reverses the point and completely defenestrates it when there has just been hours added with the monstrous map size It's fine, BL will just bash it and put it 200 tiles from our capitol. Share this post Link to post Share on other sites
Posted April 13, 2015 (edited) Stop it, just stop.I cannot stahp. My opinion is valid even if not supported! Edited April 13, 2015 by Slickshot Share this post Link to post Share on other sites
Posted April 13, 2015 Only if it's close but those proposed locations would still be like 15 mins or more away, the idea of somewhere to hide is ridiculous Share this post Link to post Share on other sites
Posted April 13, 2015 (edited) Vote about forward spawns:http://forum.wurmonline.com/index.php?/topic/121817-forward-spawns-on-elevation/ Edited April 13, 2015 by Zekezor Share this post Link to post Share on other sites
Posted April 13, 2015 (edited) I can get down wit this that map, maybe connect jk as well Edited April 13, 2015 by Oreo Share this post Link to post Share on other sites
Posted April 13, 2015 http://i.imgur.com/pXd8Xm9.jpg Share this post Link to post Share on other sites