Sign in to follow this  
Horsch

New path. Path of Balance

Recommended Posts

Focus

Gained at level 4

Focus in Combat - Usable once every 18 hours, gives a 60 minute self buff allowing you to have max focus in combat during the period of buff.

Stealth

Gained at level 7

Stealth - Usable once every 18 hours, makes you invisible for 60 seconds, allowing you to go into combat without breaking stealth. Not usable while mounted.

Control

Gained at level 9

Control - Usable once every 24 hours, gives a 15 minute self buff giving you a 25% chance to ignore dmg reduction on your target( archery and melee dmg only).

Protection

Gained at level 11

Protection - gives the passive ability to not be stunned( aka via shield bash or any other way ). 80% chance to ignore movement slowing debuffs( ie being hit, fungus etc).

Recall Home

Gained at level 12

You get the option on your Body (in your inventory). This will instantly teleport you back to the token at your deed. Can be used once every 12 hours.

  • You close your eyes and let your spirit fly home.

Final Breath

Gained at level 13

Your willpower now gives you the ability to deal a powerful short range blow to the enemies.

Final Breath deals medium infection wounds on the opponent.

 

Levels

0. Uninitiated

1. Initiate

2. Fair

3. Just

4. Focused*

5. Comparable

6. Equal

7. Ninja*

8. Honorable

9. Assassin*

10. Fair and Square

11. Enforcer*

12th Executioner

13th Executioner

14th Executioner

15th Executioner

Share this post


Link to post
Share on other sites

You are the worst person in this game.

 

-1

i love you too. haha.

hey, i put thought into this. 

Share this post


Link to post
Share on other sites

or should i work on ideas of how to rework the current paths? rofl.


Share this post


Link to post
Share on other sites

Looking at this suggestion, I don't think anything related to meditation paths is something you should work on.


 


@OP: -1


Share this post


Link to post
Share on other sites

New path. Path of Manipulation


 


Sanctity


Gained at level 4


Convert faith WL - Usable once per week, convert target player to a whitelight faith of your choice (player becomes a follower with 30 faith, not useable while mounted)


Corruption


Gained at level 7


Convert faith BL - Usable once per week, convert target player to a blacklight faith of your choice (player becomes a follower with 30 faith, not useable while mounted)


Control


Gained at level 9


Convert kingdom - Usable once every 24 hours, convert target player to a kingdom of your choice (PMKs not included)


Protection


Gained at level 11


Protection - gives passive immunity to punishment by staff (including mutes, bans, forum bans)


Recall Any


Gained at level 12


You get the option on your Body (in your inventory). This will instantly teleport you to a token of your choice. Can be used once every 12 hours.


  • You close your eyes and let your spirit fly.

Ultimate Breath


Gained at level 13


Your willpower now gives you the ability to deal a fatal short range blow to the enemies.


Final Breath instantly kills the opponent and applies permadeath.


 


Levels


0. Uninitiated


1. Initiate


2. Sly


3. Convincing


4. Trickster*


5. Manipulator


6. Deceitful


7. Liar*


8. Brainwasher


9. Cult Leader*


10. Dictator


11. The Truth*


12th Prevaricator


13th Prevaricator


14th Prevaricator


15th Prevaricator


  • Like 3

Share this post


Link to post
Share on other sites

-1 Path of balance is not balanced ;d


Share this post


Link to post
Share on other sites

Meditation is a bad rather broken skill. It would need more improvements before adding more paths.

Idk why people give -1. This idea seems good, but numbers not. Hard to get +1 when people only focus on numbers, not the idea.

Maybe if the numbers get adjusted, then this would be real cool addition.

This could also be added by other means, not through just meditation

Share this post


Link to post
Share on other sites

When the level 4 ability is op, you know something is wrong.


  • Like 1

Share this post


Link to post
Share on other sites

or should i work on ideas of how to rework the current paths? rofl.

You should just stop with ideas all together

Share this post


Link to post
Share on other sites

-1 overpowered.

This suggestion was bad and you should feel bad

Share this post


Link to post
Share on other sites

+1 just so i can get this and then have everyone complain its OP and i can say its not because i put time into it


  • Like 1

Share this post


Link to post
Share on other sites

-1, meditation system should be reworked first before adding more paths.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this