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chademaster

Realistic Poop and PeePee

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Hello all,


 


In wurm one must eat and drink ... but not poop and peepee. This is just unrealistic. There should be poop and peepee bars that increase with time that must be "relieved" otherwise your action time goes up until you eventually die from your bladder or intestines bursting causing toxic shock. 


 


 


Thank you,


~Chade~


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This has come up many times, along with manual breathing.


 


I am for this and that wholly and completely. I will be selling fertilizer for your crops beginning the day of the patch, Rolf, do not let us down.


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Would you like a large crate, or small?


 


one pot, or a fountain?


 


Filling orders (hue) daily.


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maybe we should also click everytime our accounts need to blink, otherwise our eyes become too dry


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Thank you, but I like fresh air and clean space under bushes in Wurm. Besides, there is no toilet paper and papyrus sheets are fragile.


 


-1


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[12:34:04] You try to pee.


[12:34:04] You are too close to other creatures now.


 


Shy bladder strikes again.


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Also we already got sound effects for pooping, just add in an animation and a timer and we're good to go.


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press space to breathe.

 

failure to breathe results in suffocation.

 

maybe we should also click everytime our accounts need to blink, otherwise our eyes become too dry

 

If it didn't waste so much development time, I'd like to try out this combination for a few minutes to see just how intense gameplay got.

Maybe throw in some QWOP style controls for walking as well for the ultra-realistic experience.

 

Turning wurm into some sort of highly repetitive rhythm based mmorpg.

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Blinking.


 


I want to be able to blink.


 


Bind b blink


Bind shif+b wink


Bind ctrl+b do the eyebrow


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Can I store it in jars to hurl at my enemies?


 


If yes, +1.


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"Shhh Shhh the enemy is right above us, just a few more moments till we can spring the trap.."


 


....


 


...


 


....


 


*Pffff*


 


"I need to go POO! or im going to die!"


*runs out of the cave*


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